Michael writes, "I'm launching a Kickstarter campaign for a new game founded in the basics of genetics and physics.
You're a cell in a 2d underwater universe, and you must reproduce to gain traits that dictate what you can do. Resources found around the map can be used to construct machines and tools to aide in your evolution.
Not only is Lifeform the genetics game we've long been searching for, but it's going to be extremely powerful in classrooms all across the world. Science teachers can use it for genetics lessons, physics, studying the elements, and much more."
This looks really cool (and the prototype is great)! One caveat is that Michael's development projects are pretty thinly detailed, though it sounds like he's had some relevant experience, and the prototype bodes well for the project's future. As with all Kickstarters, you might get nothing for your money! A $15 minimum contribution gets you a copy of the game when and if.
Lifeform: A game of genetic and biomechanical evolution
Writing in Slate, Cathy “Weapons of Math Destruction” O’Neill, a skeptical data-scientist, describes the ways that Big Data intersects with ethical considerations.
Our pals at surreal clothiers Imaginary Foundation bring us this fine enamel pin emblazoned with an essential insight of the ages, captured by a simple Venn diagram. Just $10!
In his weekly address, President Barack Obama this week pledged $4 billion in federal funding for computer science education in schools throughout the nation.
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