Coffin Hill: horror comic that mixes HP Lovecraft with black eyeliner
Coffin Hill is a horror story in graphic novel form that's somewhere between HP Lovecraft and Bauhaus: a genuinely scary and brilliantly told tale that's not afraid to show us its black eyeliner and ill-advised teenaged hair. Cory Doctorow reviews the first Coffin Hill collection.
Horror is hard to pull off, partly because there's something inescapably adolescent about the thrill of giving yourself goosebumps. But in Coffin Hill, novelist-turned-comics-creator Caitlin Kittredge totally owns the adolescent nature of spook-stories, presenting a tale of terror whose teenaged protagonists are the kind of gothy, screwed-up kids that are exactly the kinds of freaks who'd be willing to open the grimoire and unleash terror on the world.
But there's more to the Coffins than modern Gatsby disease. They are the end of a long line of witches who have lived in a spooky New England mansion for centuries, communing with something dark and ravenous in the woods. Something that Eve wants to make contact with, stealing the family's forbidden grimoire and bringing her messed-up pals out to the woods for some spooky seance-type fun -- fun that ends with one friend dead and the other in an asylum.
Now, wounded Eve, with her glass eye, is back at the family manse, just as girls from the town start going missing in the woods. Girls who have something in common with Eve and her old coven, an obsession with the dark arts and dark mysteries.
The story is both gothic and baroque, with many twists and turns that are expertly woven through the narrative in flashbacks, some of them surreal, all of them with the prickling-nape-hair spookiness of the best horror.
Eve and her friends are pitch-perfect screwed-up subculture kids, expertly rendered by Inaki Miranda, whose work may be familiar from her work on Fables. If you loved Poppy Brite's Lost Souls and relish lying in bed at night, too scared to close your eyes lest you remember some dreadful scene, this is a book for you.
Coffin Hill Vol. 1
For the past couple of years, I’ve been making the case, at HILOBROW and in the UNBORED books I’ve co-authored, that the Sixties (1964–1973, according to my non-calendrical schema) were a golden age for YA and YYA adventures. In no particular order, here’s my list of the Best YA and YYA Lit of 1967. Happy […]
Fletcher Hanks comics are incredibly violent, incredibly stupid, and incredibly beautiful. His first published work appeared in 1939, only months after the first Superman story ran, and his last work appeared in 1941. Then he disappeared.
All 53 of his batshit crazy tales have been reprinted in “Turn Loose Our Death Rays And Kill Them All!: The Complete Works Of Fletcher Hanks.” They are likely to pop your eyes, blow your mind, and leave you speechless. Shortly before his death, Kurt Vonnegut wrote that, “The recovery of these treasures is in itself a major work of art.”
Rules for Revolutionaries: How Big Organizing Can Change Everything is a book by Bernie Sanders advisor Becky Bond and netroots pioneer Zack Exley.
Computer hacking isn’t just something happening to the DNC. Major software companies need white-hat hackers to ensure the security of their products and users, and I came across a Computer Hacker Professional Certification Package that conveniently teaches those advanced IT techniques online.This course package will prepare you for various computer security certification exams with over 60 hours […]
One of the best ways to progress a career in project management is through earning recognized certifications. These certifications carry significant clout and don’t require expensive tuition or student loans. This Ultimate Project Management Certification Bundle is a great example of an affordable way to get ahead. It includes training for 9 certifications including PMP, […]
There’s nothing quite like the rush of playing against a real human opponent. But from a developer standpoint, creating fun multiplayer experiences is incredibly complex. Fortunately, the Unity3D game engine has made all aspects of game creation, including multiplayer functionality, as accessible as ever.This Unity Course Bundle introduces all of the necessary elements of creating […]