In Arcadia Quest, the mighty city of Arcadia has fallen to a foul vampire lord, Lord Fang, and his army of orcs, goblins and other monsters. They control the entire city, but the guilds of the city aren't going to take it laying down. There's loot to be had, and a throne to reclaim. The guild that does it sets themselves up in a position of power in the new regime. You'll guide a guild of three drafted heroes through six campaign-style missions with and against up to three opponents, attempting to complete objectives and gain power by fighting all comers.
The miniatures in the game are exceptional, with the individual sculpts for the heroes being incredible. The game play is tense, too. You weigh pursuing goals with not wanting to rush in and get the objectives, only to have the opponent's fresher guild members come in right after you and take it from you. The scenarios are well balanced and the map design is set up to not favor any particular side. Being able to grow your heroes and build them up, getting better armor and abilities is exceptionally appealing. You'll build rivalries with your fellow players, but they still need your firepower to help complete the missions, or at least need you to not be at their flanks while they fight the monsters. Win the day, for Arcadia – and also fat loots, and power.
– James Orr
by Cool Mini or Not
Ages 14 and up, 2-4 players, 45-60 minutes