As we have written about before, the game crafting (or dungeon crafting) scene has exploded over the past few years. There are dozens of websites and YouTube channels devoted to every aspect of making and crafting for the tabletop and RPG gaming hobbies, from building custom gaming tables, to crafting terrain and miniature dungeons, to making DM screens, dice towers, modeling, converting, and painting miniatures, and much more.
One of my maker pals, James Floyd Kelly (a tech book author and long-time Make: contributor), jumped onto the game crafting bandwagon last year when he launched his Game Terrain Engineering YouTube channel. Jim's channel grew very quickly and he has now become one of the rising stars in that community. And with good reason. Jim is ambitious and clever. And relentless. By the end of the year, he had decided to go into producing game crafting media as a full-time job. He relaunched his YT channel as The Tabletop Engineer and announced that he was launching a new monthly magazine devoted to the gaming hobby, especially focusing on game crafting.
Called Bexim's Bazaar, the magazine will be monthly. It will mainly exist as a PDF publication, but on-demand print copies will also be available. The PDF version is yours after you become a Patreon sponsor of The Tabletop Engineer for US$2/month. Print copies of the issues (around 90 pages) are available on Blurb for $18.
In this recent video from Jeremy of Black Magic Craft, he discusses the import of this new hobby zine and does a page-by-page flick-through of a print copy of Issue #1.
I really miss the zine/DIY print publishing days of the 1990s. I loved all of the weird and wonderful DIY publications and mail art of that era. I hope some of this will come back and I have fantasies of engaging in some of it myself in 2019. As Jeremy points out in the video, there is something really special about thumbing through a physical magazine devoted to some nerdy obsession of yours.
I hope Jim is successful with Bexim's Bazaar and that it inspires others to launch their own DIY, hobby, and high-weirdness zines. Now all we have to do is figure out how to get the cost down on on-demand print editions.