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  • Brandon Boyer
    12:02 am Wed, Feb 10, 2010
    Harvey Weapons: Taito's secret Elevator Action DS revival that never was

    Born of a time when novel ideas and game mechanics were flourishing and the rules were being rewritten with every new release, Taito's 1983 arcade original Elevator Action might not… Read the rest of the article: Harvey Weapons: Taito's secret Elevator Action DS revival that never was

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  • Brandon Boyer
    12:51 pm Fri, Feb 5, 2010
    Touch Noir: Tribal Games & Mighty Boosh release The Mighty Decider for iPhone

    Though Xeni and I still have yet to hold our crimp-off for local number one fan status, it's safe to say that pretty much everyone around these parts is a… Read the rest of the article: Touch Noir: Tribal Games & Mighty Boosh release The Mighty Decider for iPhone

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  • Brandon Boyer
    5:59 am Thu, Feb 4, 2010
    Get this game: Zoe Mode's charitable music-puzzler Chime

    It's been a long road for charity-focused games publisher OneBigGame: when I first talked to founder Martin de Ronde in 2007, its goal was to raise funds by soliciting mini-game… Read the rest of the article: Get this game: Zoe Mode's charitable music-puzzler Chime

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  • Brandon Boyer
    12:43 pm Wed, Feb 3, 2010
    Scratch to win: the Bell Brothers' turntablist-puzzle game Record Tripping

    Probably the easiest pick for web game of the week I'll make in some time, Record Tripping, the latest from Flash duo the Bell Brothers, probably couldn't survive easily on… Read the rest of the article: Scratch to win: the Bell Brothers' turntablist-puzzle game Record Tripping

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  • Brandon Boyer
    12:36 pm Sat, Jan 30, 2010
    Not a waste of time: Ste Curran's keynote for the 2010 Global Game Jam

    We're already just past 24 hours into the 2010 Global Game Jam — a worldwide weekend where students and developers both indie and professional meet for a high intensity and… Read the rest of the article: Not a waste of time: Ste Curran's keynote for the 2010 Global Game Jam

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  • Brandon Boyer
    5:59 am Fri, Jan 29, 2010
    Introducing our 'Games To Get' Page

    Over the past few months, I've made more than a handful of scattered game recommendations, whether in the form of yearly wrap-up lists of indie/iPhone and console/handheld games, sketchbook/concept art… Read the rest of the article: Introducing our 'Games To Get' Page

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  • Brandon Boyer
    5:59 am Thu, Jan 28, 2010
    What do Indie Gaming's All-Stars think of Apple's iPad?

    Before Steve Jobs had even brought yesterday's iPad-announcing keynote to a close, I called together a quorum of indie gaming's Justice League — a handful of the best and brightest… Read the rest of the article: What do Indie Gaming's All-Stars think of Apple's iPad?

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  • Brandon Boyer
    12:49 pm Mon, Jan 25, 2010
    Gnop: Avoid Hitting Paddle For High Score

    Gnop might be the most austere game you play all week, though not necessarily the simplest: Bit Battalion have (as you'll follow from the title) turned Pong on its head… Read the rest of the article: Gnop: Avoid Hitting Paddle For High Score

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  • Brandon Boyer
    5:55 am Fri, Jan 22, 2010
    The Boing Boing Guide to the 2010 Indie Games Student Showcase

    Though the announcement this week of the Student Showcase winners in this years Independent Games Festival might seem necessarily secondary to the main festival's competition, it's important to remember that… Read the rest of the article: The Boing Boing Guide to the 2010 Indie Games Student Showcase

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  • Brandon Boyer
    9:59 am Thu, Jan 21, 2010
    What's Microsoft doing for Indie Games?

    It's been a year and a quarter since Microsoft first launched their initiative to "democratize gaming", and nine months since they co-opted the "Indie Game" brand for that initiative, and… Read the rest of the article: What's Microsoft doing for Indie Games?

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  • Brandon Boyer
    10:37 am Mon, Jan 18, 2010
    Get this: Namco's Muscle March breaks through to U.S. WiiWare

    Muscle March • WiiWare • Namco • www It was one of 2009's top game memes when video first emerged of its Japanese release, and now it's finally arrived: in… Read the rest of the article: Get this: Namco's Muscle March breaks through to U.S. WiiWare

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  • Brandon Boyer
    5:59 am Wed, Jan 13, 2010
    Get this: Flipping out with Terry Cavanagh's VVVVVV

    VVVVVV • PC/Mac (Linux forthcoming) • distractionware • www According to early Internet opinionating, VVVVVV — the essentially unpronounceable commercial debut of Don't Look Back creator Terry Cavanagh is either… Read the rest of the article: Get this: Flipping out with Terry Cavanagh's VVVVVV

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  • Brandon Boyer
    5:59 am Tue, Jan 12, 2010
    Get this: Capcom's criminal-trial adventure Phoenix Wright hits WiiWare

    Phoenix Wright: Ace Attorney • WiiWare • Capcom • www The 2005 DS debut of Capcom's Phoenix Wright franchise was a minor gaming landmark in finally introducing the West to… Read the rest of the article: Get this: Capcom's criminal-trial adventure Phoenix Wright hits WiiWare

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  • Brandon Boyer
    6:00 am Wed, Jan 6, 2010
    The Boing Boing Guide to the 2010 Indie Games Festival

    Still the best temperature gauge of What The Indie Game Development Scene Is Up To This Year, this year's Independent Games Festival brought in yet another record number of entries… Read the rest of the article: The Boing Boing Guide to the 2010 Indie Games Festival

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  • Brandon Boyer
    7:00 am Mon, Dec 28, 2009
    Ten for 2010: the 10 most-anticipated games coming in the new year

    For all the things the indies are able to do best — experiment wildly and allow themselves the infinite creative freedom that otherwise gives stockholders the chilled sweats — one… Read the rest of the article: Ten for 2010: the 10 most-anticipated games coming in the new year

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  • Brandon Boyer
    11:30 am Tue, Dec 22, 2009
    Pragmatism not idealism: Molleindustria's Every Day The Same Dream

    Like a mostly monochromatic mix of Jason Rohrer's memento mori game Passage and Nintendo's Zelda entry Majora's Mask, Every Day The Same Dream — the latest game from Faith Fighter… Read the rest of the article: Pragmatism not idealism: Molleindustria's Every Day The Same Dream

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  • Brandon Boyer
    7:15 am Wed, Dec 16, 2009
    The Boing Boing 20, pt. 2: the best indie and iPhone games of 2009

    It may seem arbitrary lumping the indies and the iPhone together for the second half of this feature on the best games of 2009 (which previously ran down the best… Read the rest of the article: The Boing Boing 20, pt. 2: the best indie and iPhone games of 2009

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  • Brandon Boyer
    7:00 am Thu, Dec 10, 2009
    The Boing Boing 20, pt. 1: the best console and handheld games of 2009

    Assassin's Creed 2, The Beatles: Rock Band, Borderlands, Brutal Legend, Dragon Age: Origins, Grand Theft Auto: Chinatown Wars, Left 4 Dead 2, Modern Warfare 2, New Super Mario Bros. Wii.… Read the rest of the article: The Boing Boing 20, pt. 1: the best console and handheld games of 2009

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  • Brandon Boyer
    6:00 am Wed, Dec 9, 2009
    Please release me: Clash of Heroes, Continuity and ghost-racing Hook Champs

    If my Twitter stream and Xbox Live friends list is any indication of wider gaming trends, most everyone seems to be riding out the temporary lull in big name holiday… Read the rest of the article: Please release me: Clash of Heroes, Continuity and ghost-racing Hook Champs

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  • Brandon Boyer
    9:38 am Thu, Dec 3, 2009
    The PlayStation Turns 15: What did it mean for you?

    December 3rd marks the 15th anniversary of Sony's entrance into the console arena, with the 1994 launch of the PlayStation in Japan. This had me thinking all morning about the… Read the rest of the article: The PlayStation Turns 15: What did it mean for you?

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