Greg Costikyan has written a barn-burning essay calling for serious criticism -- not reviews -- of games as an art form:
Similarly, there would be no point today in writing a review of Ultima IV, since it is long out of print. A useful work of criticism, however, is entirely conceivable: discussing, perhaps, its role as one of the first games to consider the moral implications of a player's acts, and to use tactical combat as a minigame within the context of a larger, more strategic title. Such an article, well-written, ideally with an understanding of the influence of tabletop roleplaying on the development of the early western CRPG, and of the place of this title in the overall shape of Richard Garriot's ouevre would be of interest to readers today, even if they'd be hard put to find a way to buy the damn game. And it might find a place in anthologies and studies of the 20th century origins of the popular medium of the game, going forward into the indefinite future.
The truth is that, for the most part, we don't have anything like game criticism, and we need it -- to inform gamers, to hold developers to task, and to inform our broader cultural understanding of games and their importance and impact on our culture.
When a prick on Twitter attacked Gamergate arch-nemesis Brianna Wu’s game dev credentials, sneering that her latest game looked “like something that would’ve been shitcanned on the ps1,” Wu proceeded to shred the fool with a masterclass in the technical capabilities of the PS1 and their relationship to Revolution 60, Wu’s new game. Female Video […]
Fabulous Beasts is a new game from indie studio Sensible Object, which combines stacking/balancing (think Jenga) with smart, sensor-enabled blocks that talk to your mobile device as you play the game, creating fun and complex challenges.
Last year’s AI Video Competition featured Mario Lives! An Adaptive Learning AI Approach for Generating a Living and Conversing Mario Agent, in which researchers from Germany’s University of Tübingen explained how they’d modified Super Marion Brothers to turn the characters into adaptive, machine-learning chatterbots that discovered how to play the game together.
Projects will always need management. And now with the tech gold rush it feels like there are more projects than ever with fewer managers than there’s demand for. But it takes too much time and money to go back to school full time so luckily the Project Management Professional certification training course is now 96% […]
If you’ve been blessed enough to avoid them yourself, you’ve definitely heard the horror stories. Late night, crushing out a ton of work, writing, coding, anything, then boom – your computer crashes. The battery blows, you spill water or coffee all over the place, or it just shuts down with no explanation, and you’re screwed. […]
You travel around a lot. It might be that jet set life from New York to LA to London to Tokyo, or it might be back and forth from the coffee shop to the office, or from the kitchen to the couch. Any which way, you’re mobile and that’s the way to live. When you […]