Custom Mario levels used as rhythm section for anime theme medley


16 Responses to “Custom Mario levels used as rhythm section for anime theme medley”

  1. rikchik says:

    This video was heavily analyzed at Kotaku a little while ago:
    The music selection is a standardized medley from 4chan/nikoniko Japanese net culture, and includes popular anime and game music – there’s a list in the Kotaku comments thread.

    Also, it really is hands-free – the manual-looking jumps are caused by “jump blocks”.

  2. bobkat says:

    In some way, this is amazing. However, Chico Marx is 100,000,000,000,000,000,000 times cooler, in my book.

  3. dnl2ba says:

    Yeah, if you pay close attention, you’ll see there are specific kinds of blocks (a Yoshi block and a stone block) that actually launch Mario or otherwise alter his vector.

    When I first saw this video on Digg, I was amazed to find there were actually a lot of Mario automata to music on YouTube. I was aware of Mario automata as a genre, but I didn’t realize how many were timed to music.

  4. Scuba SM says:

    Anon may have a point up there. Actually, that might be kind of cool… a game like Audiosurf with a low monthly surcharge, but if you score well, you get the mp3 outside of the game.

  5. Nawel says:

    One minute was enough for me. Ingenious, yes, but (yawn) boring.

  6. guynamedjin says:

    I know the opening theme is from The Melancholy of Haruhi Suzumiya (涼宮ハルヒの憂鬱). It’s been a kind of otaku anthem over the last year or so here in Japan, and has also been the subject of several flashmob performances in Tokyo:

    Also recognized one of the recurring Final Fantasy themes at the very end.

  7. arkizzle says:

    That is INSANE.

  8. arkizzle says:

    It’s like a MarioLand Drum Machine/Sequencer..


  9. Anonymous says:

    In the future, you will have to defeat your music to hear the whole song.

  10. mikeout says:

    Thx Cory. This inspired me to look up some Chico Marx clips. If only these were 11 minutes long.

    Fez covered band backup & not looking at the piano:

    Dream of you with extra flair:

    Playing with an apple:

  11. Agent 86 says:

    I like to think this the coolest mix of Line Rider, Super Mario Paint, and Wacky-Asians.

    List of songs:
    This song is ‘The Nico Nico Douga suite’
    00:20 agent yoru o yuku (THE IDOLM@STER)
    01:05 hare hare yukai (The Melancholy of Haruhi Suzumiya)
    01:33 kanbu de tomatte sugutokeru kyouki no udongein (Arrangement of Touhou Project’s BGM by IOSYS)
    01:43 Help me, ERINNNNNN!! (Arrangement of Touhou Project’s BGM by beat mario)
    01:55 nowhere (Madlax)
    02:17 Fang of Critius (Yu-Gi-Oh!)
    02:39 GONG (Super Robot Wars Alpha 3)
    02:50 mori no kinoko ni goyoujin (Super Mario RPG)
    03:02 Butter-Fly (Digimon Adventure)
    03:12 makka na tikai (Buso Renkin)
    03:34 Airman ga taosenai (Do-jin music)
    03:55 yuki vs iji (Tenimyu)
    04:05 Uninstall (Bokurano)
    04:27 Tori no Uta (AIR)
    04:50 you (Higurashi no Naku Koro ni Meakashi-hen)
    05:12 marisa ha taihennamono o nusunde ikimashita (Arrangement of Touhou Project’s BGM by IOSYS)
    05:59 Dr.WILY STAGE 1 (Mega Man 2)
    07:02 God knows… (The Melancholy of Haruhi Suzumiya)
    07:27 Motteke! Sailor Fuku (Lucky Star)
    07:49 gacha gacha herutsu figyu@Radio (figyu@mate Carnival)
    08:05 Genesis of Aquarion (Genesis of Aquarion)
    08:26 futari no mojipittan (Kotoba no Puzzle: Mojipittan)
    08:36 tsurupettan (Remix of Touhou Project’s BGM, let’s go! onmyouji and mojipittan)
    08:46 Here we go! (Super Mario World)
    08:55 true my heart (Nursery Rhyme)
    09:09 kiss my lips (saori sakura)
    09:29 overture (Dragon Warrior)
    09:49 gacha gacha gyutto:figyu@mate (figyu@mate)
    10:13 aitsu koso ga tennis no oujisama (Tenimyu)
    10:18 let’s go! onmyouji (Power Instinct)
    10:26 sakura (folk song)

    Other wacky versions: ^my favorite, piano-skills
    ^ePiano with sheet music (for those with free time)

  12. Wesley Tanaka says:

    Mario covering jpop covering Megaman 2. Hilarious.

  13. philentropist says:

    Anyone else notice the MegaMan 2 theme for the first Wily level at 6:08? It makes me really want to know where the music came from.

  14. spokehedz says:

    Wow… Now my eyeballs are making everything constantly move to the right. This is trippy.

  15. prom77 says:

    If I had an unlimited amount of time on this earth, I would learn how to do this. With the short span I am allotted, it’s way to intimidating to try.

  16. jacensday says:

    There’s a brief theme from music from the game itself at 8:45. Also, some of the jumps seem manual, which in itself is incredible.

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