Cory Doctorow at 11:31 pm Tue, Jan 13, 2009
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Zelda ALTTP Map
#8 – The secret to defeating Dark Link was to crouch in a corner and finger-mash the hell out of the “stab” button. Dark Link would just keep jumping into your sword until he died.
The real hard part was *getting* to him. Those disappearing bridges with the floating skulls and red/blue bird warriors were always the death of me.
Mostly this just reminds me what a PITA Zelda 2 was, and I beat Faxanadu and Battle of Olympus so I was no slouch NES player. But I think eventually once the Sega Genesis and Sonic the Hedgehog (or Strider) was holding far more of my side-scrolling interest, I compromised and used a Game Genie to defeat that stupid shadow version of Link you have to fight, just to finally see the ending.
never could get the hang of these, always had trouble shooting the arrow around the corner to the dragon off screen.
Someone is working on level 1-1 of Super Mario Bros! She has a site dedicated to the project here. Looks like she’s still working at it with the last update coming on the 5th of January.
Elsewhere, the map of the first world in Super Mario Bros 3 has
also been cross stitched.
WANT want want…
Now that Servotron has that beautiful top-down map complete, may I suggest an isometric Baldur’s Gate level next?
That is absolutely beautiful. It also makes me angry at my stupid kid self for not taking care of the map that came with the game.
Great! Now do the dark world.
This is great but it needs to be a cake.
THERE IS NO CAKE!
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