Just in case you thought working in the games industry was OK now that Electronic Arts has (supposedly) cleaned up its act, Greg Costikyan has a scorching post about top game execs who celebrate "corporate culture" in which people are expected to work 60 hours a week:
Mike Capps, head of Epic, and a former member of the board of directors of the International Game Developers Association, during the IGDA Leadership Forum in late 08, spoke at a panel entitled Studio Heads on the Hot Seat, in which, among other things, he claimed that working 60+ hours was expected at Epic, that they purposefully hired people they anticipated would work those kinds of hours, that this had nothing to do with exploitation of talent by management but was instead a part of "corporate culture," and implied that the idea that people would work a mere 40 hours was kind of absurd.
Mothers, Don't Let Your Children Grow Up to Be Game Developers
Now, of course, the idea that a studio head, which Capps is, would have such notions is highly plausible; but he was, at the time, a board member of the IGDA, an organization the ostensible purpose of which is to support game developers. Not, you know, to support management dickheads.
Morever, the IGDA has for some years had a Quality of Life Committee, which strives to demonstrate that long hours are an unproductive use of employees, and that superior alternative to the exploitative conditions at many development studios exist. The simple fact (as demonstrated in its research, available at the link above) is that most game developers burn out within 5 years of entering the industry, because of the absurd hours (for, incidentally, lower pay than programmers, artists, producers, and Q/A people can command in other software and media ventures). (And for the youth reading this post, this is why you are an IDIOT to attend Digipen or Full Sail -- get a generalized CS or art degree, so you can get a job somewhere else when you get burned out on the industry. Do NOT get a degree that ties you to the medium for all time to come.)
Mozak is a game where you score points for participating in the mass-scale, crowdsourced mapping of dendrites in scanned brains of humans, rodents, and other organisms.
Nope. This Super Mario children’s birthday party cupcake arrangement did not turn out as planned.
If you’re wondering why Nintendo killed its always-sold-out NES Mini at the height of hype and demand, the answer looks like the obvious one: they’re apparently readying a new version based on the more advanced SNES platform, allowing more and better games. Nintendo will follow up its smash hit NES microconsole with a mini version […]
Yeah, Bluetooth audio is pretty common these days, so why should you care about these earbuds? Look how happy that woman up above looks. She’s got FRESHeBUDS in. Boom. There’s your reason. She’s also at the beach and it appears to be a very nice day.But for the sake of promotion, wireless earbuds are fast becoming the […]
“Gets stuff done,” is a good way to be described by anybody. Especially by coworkers or bosses. Because whether you’re in finance or a children’s librarian, stuff needs to get done. But how do you make sure stuff gets done? You definitely can’t do all the stuff yourself, unless your company/organization/government office consists entirely of you. And […]
Even the most expensive pair of hi-fi headphones can’t match the feeling of bass rumbling through your body at a live show. That’s why music aficionados designed The Basslet, an accessory that reproduces that sensation from your wrist. Does it make your whole body shake with deep subs? Not really, because that would be terrifying, but […]