Please release me: Rock Band iPhone, Small Worlds, Eufloria, LostWinds, Space Invaders Extreme
Small Worlds [David Shute, web]
The week's other best surprise -- going off indie-circle buzz -- is David Shute's Small Worlds, a Flash game entered into the Casual Gameplay Design Competition hosted by free/web powerhouse site JayIsGames.
Like so many indie efforts, the less said about the game up front the better: this CGDC's theme was 'Explore', and it's the play on exploration that makes Worlds so unique. Know, at least, that what it does best is take the iron-grip compulsion to 100% map screens in exploratory games like Castlevania: Symphony of the Night or Metroid and bring it directly to the fore of the game itself, making it its own reward.
If this seems too frustratingly vague, it's because the Small Worlds experience is short, sweet, and immediately available: don't miss carving out some 20 minutes of your weekend for it.
Eufloria [Rudolf Kremers & Alex May, PC]
Elsewhere, Rudolf Kremers and Alex May have finally released their Indie Games Festival finalist Eufloria, formerly known as Dyson. As you can see above, it's a game that'll feel familiar to any iPhone gamer that's taken part in the arcade-strategy planetary invasions of Galcon, but with a fantastically gorgeous ambient score (courtesy Brian 'Milieu' Grainger) and visual design that soothes you into and through its dizzying floral battles, it's truly in a league of its own. Find it either via the official homepage, or through its Steam release.
LostWinds: Winter of the Melodias [Frontier, Wii]
Frontier's platformer LostWinds marked the stateside debut of Nintendo's console downloadable service WiiWare, and its long-awaited sequel also marks the services 100th release, and arguably remains the best exclusive the service has to offer (sitting happily alongside 2D Boy's World of Goo and Gaijin's BIT.TRIP series).
Still unrivaled in its split approach to Wii-mote and joystick play, the game gives you both direct control over its vulnerable child-hero Toku, who's helped through his journey by Enril, a spirit of the wind, here represented by the flourishes of your Wii Remote. Its Melodias sequel brings every bit of the quiet charm of the original, and adds new seasonal powers giving you the ability to turn frozen ponds to deep-diving pools and a 'cyclone' ability to help puzzle your way further into its world and should be on top of the weekend download list for any Wii owner.
Space Invaders Extreme 2 [Taito, DS]
Finally, this week also saw the stateside release of another highly anticipated follow-up with Space Invaders Extreme 2: Taito's retro-futurist re-imagining of its arcade classic, still one of the finest reworkings in game history (edging out even their own masterful iPhone re-invention Space Invaders Infinity Gene).
Following down the same disco-dance road as Q Entertainment's cult-classic Rez, Invaders Extreme is classic play done up in techno-rave clothes, each shot contributing to the deep-thumping remix beat that runs underneath. Its sequel adds the still perplexingly devised 'Bingo mode', and remains as essential an experience as the first.
Share this post
Read more Games
Where not otherwise specified, this work is licensed under a Creative Commons License permitting non-commercial sharing with attribution. Boing Boing is a trademark of Happy Mutants LLC in the United States and other countries.
















