By Rob Beschizza at 5:13 am Wed, Nov 9, 2011
HTML wins. The great 10+ year cold war between HTML and Flash web developing is coming to an end. Flash has finally forfeit. “Adobe… refocuses effort on HTML5″
Another side to my question is will they find a way to make their HTML5 development platform worth the premium cost?
Now comes the cold war between competing HTML5 standards and codecs. :)
“Adobe… refocuses effort on HTML5″
Which they’ll likely bugger up as well.
Ummm they’re giving up on the Flash player for mobile devices, that’s not quite synonymous with giving up on Flash. If you read the article they’re pushing AIR for mobile which is actually Flash based for the most part, and there’s 3D hardware accelerated Flash for the desktop which doesn’t compete with HTML at all. Flash web development is bigger now than it ever was, I see that every day with the current big project contract requirements in my industry. If you’re a flash developer today there are actually more publishing possibilities and uses of that technologies and languages (Actionscript, MXML) than ever before.
Flash has recently become more unstable and slow for me on several different platforms… is HTML 5 likely to diminish its use, or is there still going to be a big advantage to using it in a wide variety of circumstances?
We won Steve! We finally beat the bastards!
Your Venn diagram of bastards is different from mine.
So the holding out -WAS- personal!
I thought so. Nobody calculates such bad decisions.
Bleargh, I abandoned the iPhone last month and have been enjoying the freedom of having a flash enabled browser – I can click on any video I like, free of codec / support issues.
Until html5 has a standardised video format, I will see it as a step backwards. It’s exactly the same reason that flash video took off in the first place – it got around all the mess and codec squabbles involved in watching a video online.
I welcome 99% of the flash -> html5 changeover, but with games and video we’re not there yet, and anyone who says otherwise is probably not a developer.
Ah well, it’s not like this is the first time an inferior solution has won out. After all, people buy Apple products AMIRITE??
oooooooh troll :)
The web has a de-facto standardized video format and it’s h.264. Android and iOS can play it natively. If someone offers HTML5 video they will be offering at least h.264.
You might want to tell the rest of the web then. h.264 is a proprietary format, not free, not standardised. People still have to choose between h.264, OGG and hey, even Quicktime (a web plugin that Apple likes, so that’s cool).
This doesn’t even address the functionality issues – no good solution exists for ad-serving html5 content, UI overlays, live streaming, captions, p2p streaming. It’s still early days, and flash (at the moment) is still the better suited platform in my opinion.
Html will absolutely catch up, but it’s not the better tech at the moment.
Yeah, I’m real disappointed I can’t get Flash ads delivered to my mobile device.
Well you’ll get plenty of swanky animated html ads, don’t worry about that (without the easy ad-blocking too)
What I’m talking about is ad-serving video. You know, monetising video content -> getting paid when people view your work.
Yeah, this is a real tragedy. I’m sure no one will figure out how to make that work.
That’s sort of the point, someone has to figure it out. Missing functionality – someone will figure it out – *again*
If everything is about getting paid, you’re not an Apple user.
Yeah, you’re just Apple.
An inferior solution won years ago, Steve even admitted it…..Windows
You crazy kids these days with your GUIs, I surf my webs via the command line :)
Oh lordy, Santa just left Gruber a stocking full of Viagra.
Yeah.. get a phone that respects the fact that you own and have full control of it and you won’t have a problem with flash. All the wanky, sweeping emotional advertising in the world still won’t make your device effectively handle the range of formats the web is built from.
Its also nice being able to dump whatever vids or files I want on it without reformatting them in some particular container. Oh, and being able to access the only part of any device guaranteed to fail at some point (battery) is handy. Form means nothing to me compared to versatility and function.
Flash is the only thing which crashes my machine. I’ll be glad when it’s gone completely.
Not seen much WebGL then, I guess!
Clearly what this indicates is that Adobe was just trolling Steve all along, but now the jokes over.
HTML5 is going to be awesome! Nothing better than developing and debugging on 10-20 odd platforms/configurations instead of 1. It’s going to be so much fun waiting for a slow, laborious consortium to approve new web standards, and then waiting for browsers to partially implement differing subsets of those standards little by little until we can finally use those new standards in the real world. I just hope I live long enough to see HTML5 adapted by everyone http://www.webmonkey.com/2008/09/html_5_won_t_be_ready_until_2022dot_yes__2022dot/
It performs crappy, but the idea of flash was never that bad. It was consistent and actually worked cross-platform for the most part, which is more than you can say for some of it’s competitors. It’s unfortunate that Adobe was not competent enough to make it more stable.
HTML (every version) will continue to have the problem of different browsers deciding to interpret the standard however they see fit, and Apple, for all its lip service, will do its part to make its version incompatible with other browsers, just like Microsoft, Mozilla, and Google.
The death of Flash is not necessarily a good thing. We’re still in for plenty of headaches, as others have already pointed out with the video formats, just to begin.
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