The Snowfield: A game of small mercies

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11 Responses to “The Snowfield: A game of small mercies”

  1. Paul Renault says:

    Ugh!  Plugin required…

    • toyg says:

      Plugin required (“Unity Web Player”) and not even working! Downloaded and installed multiple times, but the plugin is simply not recognized by any browser. Tried on Win7/x64 with IE9, FF10 and Chrome 17.

      The idea for the game sounds good, but I’m not really that bothered to play it at this point.

      • retchdog says:

        you’re not missing much. it’s a good idea, but about as enjoyable as watching paint dry. also, if someone is wandering around in a lethal snowstorm 30′ from shelter but refuses to take cover until bribed with whiskey, there’s a case for letting them die… which they of course won’t for some reason, even though you will.

        • EvilSpirit says:

          Right on. They should behave rationally, like people in the real world do in emergencies.

          • retchdog says:

            i get your point, and if the game represented that reasonably, i’d feel differently. if life was on the line, i would talk to; grab; or otherwise coerce the shellshocked man, rather than walk around and fetch him whiskey as he was dying. there’s also the fact that you die from exposure, while your charges do not, which also ruins the immersion. i’ve felt much more psychological engagement in “normal” video games.

          • In my experience people tend to act pretty rationally in emergencies. It’s not like the movies. In fact, it’s usually harder to get people scared; they don’t want to believe the seriousness of what’s happening.

  2. koko szanel says:

    just let them die in peace

  3. mat catastrophe says:

    Came here to ask/complain about plugins – noticing I’m not missing anything.

  4. Kimmo says:

    I anticipated this would be approximately 50x better.

    (FF 10.0.2, Vista x86, no worries)

  5. testpattern says:

    I thought it was pretty good. Once you figure out the right combinations of objects, it’s all pretty easy. But it’s atmospheric and engrossing. Could do with different endings. 

  6. chupsahey says:

    It’s getting so hard to tell art games apart from just shitty games.

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