Remember how Angelina Jolie's character, Fox, was shot in the head at the end of 2008's not-exactly-supernatural Wanted? Apparently, the (silly) idea had been floating around to bring her back from the dead for the sequel. But now, screenwriter Derek Haas has confirmed that in fact Fox will not suddenly be alive again for the sequel. This, I think, is a pretty smart move, considering how she was a) shot in the head on-screen, and b) Jolie has said she's not interested in coming back, anyway. Rather than try to resurrect a dead character with a different actress, they will instead be revisiting James McAvoy's character, Wesley, four years after the events of the first movie and introducing the new young woman he'll be recruiting -- when he's stepped into Fox's role. Progress! (via Screen Rant)
“We ask strangers on the street which celebrities they’ve been told they look like.” Another fun piece from our friend and collaborator Joe Sabia, for Vanity Fair.
Smash TV’s Megaplex feels like your entire 1980s life flashing before your eyes. Note: some of the 80+ films include 80s nudity.
Vanity Fair breaks down the individual incomes of people who work on a major Hollywood blockbuster. Assuming a budget of $200m, the breakdown is approximate but based upon average union rates and published figures. [YouTube]
Much of what goes into creating an amazing photo happens in the digital darkroom. Here’s your chance to master all things photo editing: the Ultimate Adobe Photo Editing Bundle, now available in the Boing Boing Store for just $29.99.Across 8 courses and over 41 hours of intensive instruction, you’ll learn the fundamentals of Adobe’s suite of photo […]
3D printers are hot, but they’re also pricey. While the prospect of cranking out everything we can dream up is enticing, cost is often one factor that keeps us from jumping onto the 3D printing train.Now, thanks to M3D, that doesn’t have to be the case. You can now get its flagship 3D printer–plus four reels of filaments–for just […]
It’s no secret that technology is changing the way we all work—but it’s also transforming the way we play. The games of today look nothing like those of 10 or even 20 years ago: these days it’s all about mobile and 3D. And now you can learn to design 3D mobile games with the Intro to Unity 3D Game […]