Vectorbeam displays--think Asteroids and Tempest--drew perfect lines from point to point. As a result, these games never looked right when emulated on low-res raster displays.
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Published 7:49 am Mon, Dec 17, 2012
About the AuthorConceived in the heat of creativity early 1977. Born in the throes of Ypsilantean adversity on February 28, 1978. Entering that long golden afternoon even now.