Kickstarting an RPG for kids 8 and up

An illustrator and games publisher have teamed up to kickstart "Adventure Maximus!", a streamlined, cards-and-dice RPG aimed at kids eight and up (though there's an endorsement from a six-year-old on the site). The gameplay looks pretty clever and I really like the art. It's a minimum $35 pledge to get a finished game, though you can get a PDF of it for a pledge of $15. They're looking to raise $12K for manufacturing, marketing, and administration.

Adventure MAXIMUS! is a card based, introductory Role Playing Game for players 8 years-of-age and up. Players can take on roles from eight different races. Working together as a famous "Adventure Company" based in the fantastic, post-apocalyptic world of Ex-Machina where they can become heroes of legend.

When there is trouble, or innocent people need protection from the fierce creatures that populate Ex-Machina, they call on Adventure Companies to save the day!

Adventure MAXIMUS! follows the classic role playing game format consisting of someone who runs the adventure (who we call a Maximus Master) and 2 or more players who interact with the adventure. Inexperienced Maximus Masters will find using our Adventure Creation System helpful when making their first adventure. Also, the role of Maximus Master can be taken over by a player in mid adventure so that everyone gets a chance to play!

Players will be asked to make heroic actions fueled by Action Points. Players receive a limited amount of Action Points each round, so they must be budgeted. The bigger the action, the greater the cost. Action Points replenish each round. Racial Abilities, Class Abilities, Action Powers, Spells and Items all have Action Point costs printed on their cards.

As with all Kickstarters, you should be aware that you may get nothing for your money, in the event that the creators of the project flake out or just totally underestimate the amount of money they'll need to meet their obligations.

Adventure Maximus!


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