Tenzi: fast dice game with simple rules

My friend, Kent Barnes, told me about Tenzi, a simple dice game. The object of the game is to end up with all of your dice showing the same number.

Here's how to play: Each player gets 10 dice. When one of the players says "go!" everyone rolls their dice. After the first roll, you set the dice with the most matches, and roll the remaining dice to try to match the ones you've set aside. You don't take turns; you just roll as quickly as you can. It usually takes less than a minute for someone to win. It seems idiotically simple. It's more fun than it sounds.

We play a variation: the winner of the previous round gets to choose the point number (between 1 and 6), and everyone has to try to match their dice to that number.

Tenzi $14

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  1. You don't take turns; you just roll as quickly as you can. It usually
    takes less than a minute for someone to win.

    Gameplay-extending variation: use d20s.

  2. I play it with the preschoolers in my class. We don't play it competitively, each child just rolls their dice to get all their ones, then all their twos, etc. I like it because they can go at their own pace and work on counting skills. Younger children take a loooonng time to get all the way to their sixes, but it's worth it.

  3. rider says:

    My grandfather once chased people out of his house in a fit of rage after being forced to listen to a popamatic game for hours on end one night.

  4. If you want a similarly frenzied-dice-rolling game, but with more, well, game to it check out Escape: The Curse of the Temple.Players are working together to explore and loot an ancient temple Indiana Jones-style (and to rescue each other from bad rolls that make some of your dice lock up) by frantically rolling handfuls of d6s while a 10-minute CD plays.

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