William Kamkwamba's parents couldn't afford the $(removed) yearly tuition for their son's school. The boy sneaked into the classroom anyway, dodging administrators for a few weeks until they caught him. Still emaciated from the recent deadly famine that had killed friends and neighbors, he went back to work on his family’s corn and tobacco farm in rural Malawi, Africa.
With no hope of getting the funds to go back to school, William continued his education by teaching himself, borrowing books from the small library at the elementary school in his village. One day, when William was 14, he went to the library searching for an English-Chichewa dictionary to find out what the English word "grapes" meant, and came across a fifth-grade science book called Using Energy. Describing this moment in his autobiography, The Boy Who Harnessed the Wind (co-written with Bryan Mealer), William wrote, "The book has since changed my life."
Using Energy described how windmills could be used to generate electricity. Only two percent of Malawians have electricity, and the service is notoriously unreliable. William decided an electric windmill was something he wanted to make. Illuminating his house and the other houses in his village would mean that people could read at night after work. A windmill to pump water would mean that they could grow two crops a year rather than one, grow vegetable gardens, and not have to spend two hours a day hauling water. "A windmill meant more than just power," he wrote, "it was freedom."
For an educated adult living in a developed nation, designing and building a wind turbine that generates electricity is something to be proud of. For a half-starved, uneducated boy living in a country plagued with drought, famine, poverty, disease, a cruelly corrupt government, crippling superstitions, and low expectations, it's another thing altogether. It's nothing short of monumental.
Our friend Donald Bell put together an excellent little tour of some of the game designs from the alt.ctrl showcase at last week’s Game Developers Conference in San Francisco. And here’s a handy link list that Donald provides to the game projects covered: HELLCOUCH: A Couch Co-op Game (Carol Mertz, Francesca Carletto-Leon) Continuum Bacterium (HNRY) […]
In this delightful project, Will Gudgeon turned a frozen chocolate easter egg into a fun and effective pinhole camera. The first step is to eat the contents. “The main challenges were it melting, cracking and light leaks around the seal,” Gudgeon writes. “How to Make a Pinhole Camera Out of a Chocolate Easter Egg” (PetaPixel)
Andy George made his own camera lens with borax, river sand, and soda ash. From PetaPixel: “It has been one of the most challenging projects I’ve ever done,” George says after completing his lens. “Every single step in the project has been a huge pain.” Making clear glass took over a dozen tries, annealing the […]
If you’re part of the maker community, you know Make:. Though Make: magazine is off the shelves as of this year, the eBooks and resources put out by Maker Media are still a fantastic resource for the new generation of tinkerers, hackers, and robotics geeks. If you’re in that tribe, listen up: they’ve released a […]
Life isn’t getting any less hectic, and pressure cookers are a quick, healthy solution for a growing number of kitchens. But if you thought your Instant Pot was versatile, there’s a major upgrade on the market: The Yedi 9-in-1 Total Package Instant Programmable Pressure Cooker. If you’ve somehow never used a pressure cooker before, try […]
When it comes to data analytics or deep learning, there’s one language behind the apps and algorithms that power the biggest companies of today: Python. The best part about this tool is that as versatile as it is, it’s actually fairly easy to learn. But mastery? For that, you need more than just a beginners’ […]