Robert sez, "Dungeons & Dragons, now celebrating its 40th anniversary, is about to release its new Monster Manual -- the original Monster Manual was a watershed moment in human history, part of a history that includes a 16th century bestiary, the Augsburg Book of Miracles; bestiaries reveal our profoundly human desire for an enchanted, magical world."
A bestiary can both catalogue the threat of our demise and foretell the joy of a new world; it is a story of grotesque threats and glorious salvation. Indeed—as cartographers knew long before recent conspiracy theorists saw the Loch Ness Monster in Apple Maps—at the limits of our knowledge, at the frontiers of our imagination, here be dragons!
For many, The Monster Manual was a monster itself; it provoked fear among Christian conservatives and provided a locus for the kind of moral panic and public rhetoric that Dr. Leslie Smith has recently labeled “chaos rhetoric.” And perhaps those fears were, in some sense, well-founded; for like The Book of Miracles, The Monster Manual foretold a new world, not just a world of the imagination.
For the past decade or so, it has been obvious that D&D was not simply the idle play of disaffected teen boys; it was the game that launched a thousand careers—and ten times a thousand new worlds. Once ridiculed as the escape of disaffected teenagers, D&D is now revered for its influence on authors, technical innovators, and even humble academics. The Monster Manual was, for so many, not just the escape from mundane reality, but a dive into progressive dreams about what the world ought to be.
Monstrous Futures: Dungeons & Dragons, Harbinger of the “None” Generation, Turns 40 [Robert M. Geraci/Religion Dispatches]
Steven Brust is a literary treasure and his longrunning Vlad Taltos series, now nearing its final volume, is a good example of where his strengths lie: hardboiled plotting, snappy dialog, weirdly realistic and plausible depictions of magic, and a sensitive eye for power relationships and their depiction, all of which are on display in his latest, outstanding novel, Good Guys, about the minimum-wage sorcerers who investigate magical crimes on behalf of a secret society.
In honor of the Library of American Comics' publication of For Better or For Worse: The Complete Library, Vol. 1 (Volume 2 is out this summer), we are delighted to publish this essay by Lynn Johnston, contemplating the nature of writing a serial for decades and how she might approach her life's work today.
One of my favorite writers has a new book out and was interviewed by The Cut. He talkes about his transition, gender identity, bylines, and the new context of his past work.
The Nintendo Switch is king when it comes to gaming on the go, but it’s tough to lose yourself in Zelda: Breath of the Wild or Skyrim if your battery dies out. That’s where this Nintendo Switch Battery Charger Case comes into play. Built exclusively for Nintendo Switch, this pack allows for uninterrupted charging while you play, […]
Creative designers play a pivotal role in engaging target audiences and customers, and while companies are eager to bring more of these professionals on board, you’ll have a hard time getting your foot in the door if you’re not using the industry’s best tools. From Adobe to Maya, the eduCBA Design & Multimedia Lifetime Subscription Bundle […]
As more companies aim to reel in costs and boost productivity, project managers are becoming an essential part of many operations, and they’re paid handsomely for their expertise. But, while demand is high, you’ll have a hard time getting your foot in the door if you’re not toting the right certifications. The Official Lean Six Sigma […]