Robert sez, "Dungeons & Dragons, now celebrating its 40th anniversary, is about to release its new Monster Manual -- the original Monster Manual was a watershed moment in human history, part of a history that includes a 16th century bestiary, the Augsburg Book of Miracles; bestiaries reveal our profoundly human desire for an enchanted, magical world."
A bestiary can both catalogue the threat of our demise and foretell the joy of a new world; it is a story of grotesque threats and glorious salvation. Indeed—as cartographers knew long before recent conspiracy theorists saw the Loch Ness Monster in Apple Maps—at the limits of our knowledge, at the frontiers of our imagination, here be dragons!
For many, The Monster Manual was a monster itself; it provoked fear among Christian conservatives and provided a locus for the kind of moral panic and public rhetoric that Dr. Leslie Smith has recently labeled “chaos rhetoric.” And perhaps those fears were, in some sense, well-founded; for like The Book of Miracles, The Monster Manual foretold a new world, not just a world of the imagination.
For the past decade or so, it has been obvious that D&D was not simply the idle play of disaffected teen boys; it was the game that launched a thousand careers—and ten times a thousand new worlds. Once ridiculed as the escape of disaffected teenagers, D&D is now revered for its influence on authors, technical innovators, and even humble academics. The Monster Manual was, for so many, not just the escape from mundane reality, but a dive into progressive dreams about what the world ought to be.
Monstrous Futures: Dungeons & Dragons, Harbinger of the “None” Generation, Turns 40 [Robert M. Geraci/Religion Dispatches]
Boing Boing pal Douglas Rushkoff’s new book, Team Human, is a fiery, inspiring, and ultimately optimistic call for us to fight against the divisive, commodifying agenda built into our technology, reassert what it really means to be human, and then, as Timothy Leary urged, “find the others.” Above, watch Doug lay it all out in […]
A roundup from Lithub of the best cover art on books from this year, with commentary. There’s a strong trend toward in-camera or handmade graphics and natural media, with computers only showing up to do things that you don’t need computers to do. I think this is a good thing, but it inspires me to […]
For two years now, Brian K Vaughan and Cliff Chiang have been knocking my socks off with their Paper Girls graphic novel, a mysterious, all-girl, Stranger-Things-esque romp through 1980s pop culture, time travel, conspiracies, clones, paradoxes, and you know, all that amazing coming-of-age/friendship-is-magic jazz. Now, the pair have released the fifth collection, and it's a […]
For the true audio enthusiast, there’s a lot of difference between putting on some songs “for background music” and a true listening experience. For the latter, there’s nothing like a pair of sturdy headphones and the powerful speakers that come with them. And the wireless variety doesn’t get much more powerful than the TREBLAB Z2 […]
Digital or analog, there’s a path of least resistance for any project. Finding that path is what the Agile methodology is all about, which is why proficiency in it is a must for any project management position – and the paycheck that comes with it. And the quickest path to learning Agile? The Agile Project […]
Everybody’s flown a paper airplane. But what if you could fly on a paper airplane? Until we invent shrink-ray technology, the PowerUp X FPV Video Paper Airplane Kit will have to do – but it’s as fun as that sounds and more. The original version of this creative toy added drone tech to the old, […]