Jeremy Soule, composer of game soundtracks such as Morrowind and Total Annihilation, was named by developer Natalie Lawhead as having raped her when the two worked together in 2008. Following her post, other game developers spoke out about having been assaulted by their peers, with Alex Holowka (Night in the Woods) and Luc Shelton (Gears of War) among the accused. At The Verge, Andrew Webster suggests that #MeToo may have finally reached the insular game-dev community.
Zoe Quinn — developer of games like Depression Quest, author of Crash Override, and a focal point of the misogynistic Gamergate movement — posted a harrowing account on Twitter, recounting alleged abuse from indie developer Alec Holowka, best known for his work on Aquaria and Night in the Woods. “I’ve been silent about this for almost my entire career and I can’t do it anymore,” Quinn wrote. The post includes disturbing accounts that include Quinn hiding in a bathroom to avoid an attack. It also notes that Quinn was inspired to come forward in part because of Lawhead’s post, which Quinn says “shook me to my core.”
In a statement on Twitter, Scott Benson, who worked with Holowka on Night in the Woods, wrote that “we believe Zoe’s account of Alec’s actions, we’re very sad and very angry.”
A third incident came to light when indie developer Adelaide Gardner wrote a lengthy Twitter thread accusing Luc Shelton, a programmer at British studio Splash Damage, of sustained psychological and physical abuse two years ago. “It’s been two years and every once in a while, like now, I realize I’m still terrified of him,” Gardner wrote. “He’s a country away and I will never see him again and he has no way of contacting me, and I’m just as scared of him as the day I left his flat for the last time.”
渋谷でゲームあるある再現してみた pic.twitter.com/dk5KH6kUgM — がんそ【駒沢アイソレーション】 (@KaoruGans0) August 5, 2020 In this video, @KaoruGans0 walks around Shibuya like a character from a video game: stilted and repetetive pacing; sliding oddly along walls; and interacting robotically with landmarks, conspiciously obvious items and other people.
Townscaper is a charming and beautiful toy by Oskar Stålberg (previously at BB), available now for Windows and MacOS. It approaches the city-builing genre, but subtracts all the things that make such games distressing and frustrating, leaving you to create the waterside town of your dreams without worrying about resources, enemies, natural disasters or other […]
I wrote about the original 8bit Card Deck a couple of years back, and now a second edition is live with tweaked designs and the same pixel-perfect look. $15 a deck, target hit, and no question about fulfilment as the print order’s already in with Gambler’s Warehouse. The 8Bit Deck is back with a fresh […]
It’s tempting for many young professionals to assume that because they’ve spent most of their lives posting links to Facebook or pushing selfies to Instagram that they have the skills needed to be a digital marketer. Creating compelling content is certainly important, but if you’re not up to speed on search engine optimization (SEO), how […]
With everybody working from home now, it’s natural to start thinking about careers where not going into the office is more the norm than the exception. Better yet, many are looking to start careers as freelancers, professionals who build their livelihoods around the scope of their talent and not the fortunes of one all-encompassing employer. […]
“The way to have power is to take it.” — Boss Tweed. We think an 18th-century political power broker probably had a different definition of power in mind when he made that statement, yet the sentiment still applies. We’ve all got devices all but falling out of our pockets and the need for power to […]