"Obsessively complete" Infocom catalog

In the 1980s, Infocom popularized the term "interactive fiction" and turned the text adventure into a profitable medium. Ingenious programming and broad literary horizons brought it (and one or two rivals, such as Magnetic Scrolls) explosive success, for as long as it lasted. Andrew Plotkin's Obsessively Complete Infocom Catalog, building on archiving work by Jason Scott, has it all. [via Hacker News]

This site is my attempt to collect every single version of each Infocom game, both source code and compiled game files. I have labelled each package with release and serial number information where possible. (Infocom serial numbers were a timestamp of the compilation date, which is very useful for reconstructing the development sequence.)