In 2007, a group of players in Runescape -- once billed as the world's most-played massively multiplayer game -- declared a Communist republic on Gielinor's Server 32, amid a revolution that saw 5,000 characters killed off in the fighting.
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Alice Maz was part of a small group of players who came to have near-total mastery over the internal economy of a popular Minecraft; Maz describes how her early fascination with the mechanics of complex multiplayer games carried over into an interest in economics and games, and that let her become a virtuoso player, and brilliant thinker, about games and economics.
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I missed this story when it was published last Labor Day, but hey: when Steve Bannon was you know, a regular joe working for a scrappy, much-loved, all-American firm called Goldman Sachs, he directed a $60m investment in a company called Internet Gaming Entertainment, which was a marketplace for buying and selling World of Warcraft gold, ground out of the game by botmasters and sweatshop gold-farmers. Read the rest
Jen Wang, the incredible comics creator who adapted my award-winning story Anda's Game for the bestselling graphic novel In Real Life is selling original, 9" x 12" art from the book, and the painting above these words, for $250 each -- all proceeds divided equally between the American Civil Liberties Union and the Council on American Islamic Relations. Read the rest
Yanis Varoufakis used to manage in-game economies in games like Counter-Strike; now he's finance minister for a Greek government that has set its sights on reforming the entire basis of austerity and debt service in the Eurozone. Read the rest
I've just come back to the UK from my US tour for In Real Life, the New York Times bestselling graphic novel Jen Wang and I made; I'll be launching it in London at the incomparable Orbital Comics, near Leicester Square, on the evening of Weds, 12 Nov. Read the rest
In Real Life is the book-length graphic novel adapted by Jen Wang from my short story Anda's Game, about a girl who encounters a union organizer working to sign up Chinese gold-farmers in a multiplayer game. Read the rest
As previously mentioned, Jen Wang and I have adapted my short story "Anda's Game" as a full-length, young adult graphic novel called "In Real Life," which comes out next October. Brooklyn's excellent WORD bookstore has generously offered to take pre-orders for signed copies; I'll drop by the store during New York Comic-Con and sign and personalize a copy for you and they'll ship it to you straightaway. Read the rest
Yesterday, FirstSecond formally announced the publication of In Real Life, a graphic novel about gaming and gold farming for young adults based on my award-winning story Anda's Game, adapted by Jen Wang, creator of the amazing graphic novel Koko Be Good. Jen did an incredible job with the adaptation.
Kotaku conducted a Q&A with Jen and me about the book and its themes, and lavishly illustrated it with art and panels from the book: Read the rest
A group of English-speaking gamers have compiled a phrasebook for chatting online with Chinese gold farmers, including phrases like "Would you like to join my group?" and "please do not steal my mobs."
jia you - GO GO GO! (Use as a cheer)
ni kan! - look!
Pao! - Run!
Deng yi xia. - Wait a moment.
Ni xian zou. - You go first.
bu yao sha ta - dont kill him/her/it
bu yao sha wo - don't kill me
(Thanks, Nick!) Read the rest
A recent U Washington Law School panel discussion with Neal Stephenson regarding his video-game crime-thriller REAMDE.
I'm heading to Germany next week for a series of school visits and public appearances to promote the German edition of my novel For the Win. I'm doing public stops in Hamburg (Nov 7, 10AM, Hamburger Kinderbuchhaus im Altonaer Museum), Berlin (8PM, Sankt Oberholz), and Munich (7PM, Lovelybooks, livestream available). Full details at the RandomHouse.de site. Read the rest