Eclipse Phase (Thanks, Jack!)
Eclipse Phase is a pen & paper RPG launching at Gen Con. It's a transhuman/singularity near future milieu with horror & conspiracy elements added for mood.
- Reputation Economies. In designing the game's material culture, we threw out the idea of money as a major motivator for characters ("Money is for people who don't know how to take care of themselves"), instead focusing on how characters network to get things they need. There are corporate interests in the setting trying to keep money alive, but we don't portray this in a good light. We really want to see someone try doing this in a massmorg, and we're hoping our game spreads the idea around. Reason: massive simulations of new economic systems in environments like massmorgs may well be predictive of how they'd work in real life.
- Weird shit. Players can choose to portray a giant transgenic crab with a cyberbrain run by a red market AGI if they're feeling it.
- Wide synthesis of other transhuman SF concepts. Microfacturing, open source blueprints for same, personality uploading (leading to virtual immortality), and a lot of other stuff you'd see in works by Stross, Reynolds, and... heh, Doctorow. Making an RPG out of this gives people a toolkit to explore these ideas on their own, and we think that's pretty cool.
- Creative Commons. The game is being released under a CC license.
I write books. My latest is a YA science fiction novel called Homeland (it's the sequel to Little Brother). More books: Rapture of the Nerds (a novel, with Charlie Stross); With a Little Help (short stories); and The Great Big Beautiful Tomorrow (novella and nonfic). I speak all over the place and I tweet and tumble, too.