At Gamasutra, Frank Cifaldi tries to pin down a fact that's suprisingly slippery: when was Super Mario Bros. released in the U.S.? The official date—October 19, 1985—is somewhat unconvincing. The console industry crash turned the era into a crater of press inattention and poor record-keeping, showing that even in the computer age, the hard facts of mass culture can slip weirdly into the memory hole.
Assuming as we are that Super Mario Bros. was available for sale on the same day as the NES, all of this research is pointing to that first sale being on October 19, but without any real paper evidence to prove it, I'm just not satisfied.
I got in contact with FAO Schwarz ... [which] acknowledged that the store was indeed the site of the first NES sale: or at least, that's what they're saying as part of the 150th anniversary celebration. They don't seem to have any actual record of this, nor do they have any sales data going back that far to verify the date. The claim seems to have come directly from Nintendo.
My favorite part are the arguments over whether there was a Super Mario Bros. arcade game in 1984 or not. Anyone who remembers the 19A0s will know exactly why we can't quite pin down this stuff.
Voxel Mario by *cezkid
If you think that your phone may have been hacked so that your adversaries can watch you through the cameras and listen through the mics, one way to solve the problem is to remove the cameras and microphones, and only use the phone with a headset that you unplug when it’s not in use.
Lured by the internet’s pervasive insistence that it represents a superior, more comfortable typing experience, I recently went back to an old-timey mechanical keyboard. This was a mistake. I am now a hamfisted ASCII jazz disaster.
SpareOne Emergency Phone is a basic cellphone powered by AA batteries. This gives it a relatively short time on a charge, but means that it will have a charge after being stuffed in a drawer or glove box for months. I came across this during my search for the perfect basic phone, but be warned: […]
Every company wants to harness the power of social media, but few understand how to make that happen. Be one of those select few with this Social Media Marketing Course & Certification package, now just $29 in the Boing Boing Store.Over 12 modules of course material, you’ll learn what it takes to increase a brand’s […]
If you’ve got a killer app idea, but don’t have the technical expertise to pull it off, get a crash course in all things app development with the Comprehensive Android Development Bundle, now over 90% off in the Boing Boing Store. Across 83 hours of training, you’ll learn to develop for the world’s most popular mobile OS, mastering […]
Jared Sinclair developed the RSS reader app Unread, which made $10,000 in its first 24 hours on the iOS market. And we’ve all heard the story of Flappy Bird developer Dong Nguyen, whose creation was reportedly earning $50,000 a day at the height of its 2013 explosion. While those are rare examples, they’re also testament to the […]