I write books. My latest is a YA science fiction novel called Homeland (it's the sequel to Little Brother). More books: Rapture of the Nerds (a novel, with Charlie Stross); With a Little Help (short stories); and The Great Big Beautiful Tomorrow (novella and nonfic). I speak all over the place and I tweet and tumble, too.

11 Responses to “Game of Life with floating point operations: beautiful Smoothlife”

  1. teleny says:

    My bacterial friend, Yersinia, thought this was as close to porn as a unicellular can manage.

    • DevinC says:

      I miss Yersinia.  She had that one breakout hit in Europe for a couple of years, but since then the only time I ever hear of her is in a “Where are they now?” context.  

  2. Doug Shawhan says:

    If the algorithm is as simple as the original life game, there are going to be a lot of palm prints on a lot of heads. :-)

  3. corydodt says:

    Reminds me of fungal growth, perhaps slime mold.

  4. PrettyBoyTim says:

    I want a GPU-powered version of that running fullscreen as a screensaver.

    Although I’ll feel a bit guilty that those cycles aren’t going to better use.

  5. Jacob Ewing says:

    I just had a serious shudder looking at the number of “goto” statements in that code.

  6. tubacat says:

    I guess beauty’s in the eye, etc. Personally, I prefer my memory of multicolored gliders sailing along the TV screen when I first played with Life on my TI 99…

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