New machine learning algorithm produces "near-perfect" fake human faces

Face-synthesizing algorithms often struggle with facial details like eyes and teeth. These features sometimes get pinned to a fixed spot as a head turns, resulting in an uncanny valley dweller.

A new algorithm, StyleGAN2, fixes this problem and produces "eye-poppingly detailed and correct images." It can also generate never-before-seen cars, churches, and animals.

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Genetic Evasion: using genetic algorithms to beat state-level internet censorship

Geneva ("Genetic Evasion") is a project from the University of Maryland's Breakerspace ("a lab dedicated to scaling-up undergraduate research in computer and network security"); in a paper presented today at the ACM's Conference on Computer and Communications Security, a trio of Maryland researchers and a UC Berkeley colleague present their work on evolutionary algorithms as a means of defeating state-level network censorship. Read the rest

Evolutionary Space Invaders: shoot the aliens as a genetic algorithm modifies them

InvaderZ is a Space Invaders variant that incorporates a genetic algorithm that mutates the invaders as you shoot at them, with survival for a fitness function: the longer an invader lasts before being blasted out of the sky, the more its behaviors are carried over into the next wave (here's a playable live version). (via Kottke) Read the rest

Portrait of Alan Turing algorithmically approximated by ellipses, in six panels

Jeremy Kun, a mathematics PhD from UI Chicago, created this portrait of computer science pioneer Alan Turing using ellipses.

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Digital Grotesque: complex, 3D-printed room

Digital Grotesque is an ambitious architectural project using 3D printers and game-of-life-style algorithms to produce a room whose walls, baseboards, ceiling and moldings are all a-crawl with the most astonishing array of forms and complexities. They've completed a 1:3 prototype, which is presently on exhibit in Basel, and are proceeding to print out the full-scale item.

the prototypes show a regard for both material sensitivity and the limits of technologically manipulated form-- millions of grains of sand bind together to create a new typology of sandstone and subsequently treated to be glazed and gilded. drawing from the algorithmic confines of the game of life and cell division, a set of simple geometries met with minimal parameters begets a highly involved form. the result is rich, shimmering composition ridden with impossible undercuts and a transcendental sense of the limits of technology. the term grotesque is derived from the unplanned complexities of a water-shaped grotto, itself a naturally occurring architecture long regarded for the uncanny presence of human-sized spaces in various landscapes.

digital grotesque showcases 3-d printed room by michael hansmeyer

(Images: Digital Grotesque)

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