Until I bumped into the first video below on YouTube this morning, I had no idea that a lot of The Mandalorian was shot on a virtual set using the Unreal Engine.
Over 50 percent of The Mandalorian Season 1 was filmed using this ground-breaking new methodology, eliminating the need for location shoots entirely. Instead, actors in The Mandalorian performed in an immersive and massive 20’ high by 270-degree semicircular LED video wall and ceiling with a 75’-diameter performance space, where the practical set pieces were combined with digital extensions on the screens. Digital 3D environments created by ILM played back interactively on the LED walls, edited in real-time during the shoot, which allowed for pixel-accurate tracking and perspective-correct 3D imagery rendered at high resolution via systems powered by NVIDIA GPUs. The environments were lit and rendered from the perspective of the camera to provide parallax in real-time, as if the camera were really capturing the physical environment with accurate interactive light on the actors and practical sets, giving showrunner Jon Favreau, executive producer and director Dave Filoni, visual effects supervisor Richard Bluff, and cinematographers Greig Frazier and Barry Baz Idoine, and the episodic directors the ability to make concrete creative choices for visual effects-driven work during photography and achieve real-time in-camera composites on set.
Here is an article about it on the Unreal Engine's website.
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On Black Magic Craft, Jeremy usually builds scenery for tabletop fantasy and sci-fi gaming. But, inspired by his new 3D resin printer, he decided to create something just for fun.
Given the Nerdisphere's current obsession with The Mandalorian, he settled on a Mandalorian and baby Yoda diorama. The results are impressive, one of the coolest things I've ever seen Jeremy build.
The video contains lots of great build tips that can be applied to tabletop gaming terrain, dioramas, or any type of hobby modeling. Good stuff. Read the rest
Congratulations to Disney on the exciting new merchandising opportunity of bounty pucks.
I swear these are three different scenes:
And if bounty pucks don't prove popular, there's the less sophisticated tracking fob:
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