In just one year since its launch, P.T.—a short but haunting "playable teaser"—has gained a sort of cult status among video game fans. It's a snippet of possibility, a flicker of potential for a Hideo Kojima-directed Silent Hill game we now know will certainly never exist (read my reflections on the series here).
The game is set in a single atmospheric hallway that loops, twisting the player's sense of reality (this excellent P.T. critique will give you the idea). I thought P.T. was so scary that I had to hand the controller off to someone else to finish. But when our friend played through it, none of the experiences I'd had occurred for him; it's opaque and capricious, and has launched dozens of wild fan theories.
Since the cancellation of Silent Hills, P.T. is no longer available on the PlayStation Store. But if you never got to see it for yourself, Calgary-based aspiring game developer Farhan Qureshi has meticulously modeled and recreated P.T's hallway using the low-impact Unity tool. It's an amazing technical achievement, and a chance for some edition of that iconic space to exist in a fashion everyone can visit.
Actual "PuniTy" screenshot
"I started this project for a 3D modelling workshop I'm teaching for a game developer group here in Calgary," he writes. "At first I just wanted to make the P.T. hallway, then started adding sounds and...other things out of obsession. In total I've spent about 104 hours over four weeks making this, and I'm happy / burnt out enough to stop here."
His attention to detail and sound makes it feel almost exactly like you're playing the original game. For those who are interested in tools themselves, Qureshi, who hopes to find a job in game development, has an extensive post on how he replicated the hallway here.
Samy Kamkar has a proof-of-concept attack through which he plugs a small USB stick into an unlocked Mac OS X machine and then quickly and thoroughly compromises the machine, giving him total, stealthy control over the system in seconds, even reprogramming the built-in firewall to blind it to its actions.
Science Horrors is a tumblr blog that compiles stories about the discomfiting, disturbing, and just plain terrifying parts of science. From 13th-century bioterrorism to the killer carbon dioxide gas bubbles of central Africa, there's plenty here to amaze you and freak you the frack out.
Poltergeist (1982) was the first movie I ever rented on videotape and it's, well, haunted me ever since. Jerry Goldsmith composed the score, including the sweetly nightmarish "Carol Anne's Theme" you can hear at right. He was nominated for an Academy Award but lost out to John Williams for E.T. the Extra-Terrestrial. I'm thrilled that Mondo has just reissued the Poltergeist soundtrack on vinyl, in a spooky sleeve illustrated and designed by We Buy Your Kids. This remastered recording is pressed on two slabs of 180 gram vinyl. If you're lucky, one of those records may be a super-limited "ghastly" clear vinyl pressing! "Poltergeist Original Soundtrack 2X LP"
Grand Guignol was a Parisian theater that between 1897 and 1962 staged macabre plays known for their cartoon horror and violence. LIFE shares with us vintage photos of this splatterpunk paradise. Above, "Burned by vitriol thrown at him by his girl who comes to seek forgiveness, her lover turns slowly to reveal his elaborately blighted face. Then he strangles her." "Shock Value: Inside Paris’ Grand Guignol Theater, 1947"