I use my iPhone to shoot video because the quality is excellent and I like the many different inexpensive video apps available for the iPhone (such as stop motion apps). I also like being able to email iPhone videos or upload them to YouTube directly from my phone instead of having to first transfer them to a computer.
The main drawback with using the iPhone to shoot video is that you can’t put it on a tripod — you have to hold it in your hand or precariously lean it against something. The best iPhone mounting solution I’ve found so far is the Glif, a tiny hard-rubber clip with a metal 1/4″-20 thread that attaches to any tripod mount. Simply slide the iPhone into the Glif’s slot and you’re ready to go. (The Glif was one of the first breakaway hits on the crowdfunding site Kickstarter, taking in almost $130,000 more than its $10,000 goal in late 2010.)
The Glif has one other function: it’s a “kickstand” that lets you use your iPhone as a mini-display on your desktop or airplane fold down tray.
If you want to use the Glif when you’re on the move, pay the extra $10 for the Glif Plus, which includes a separate plastic piece that locks your iPhone onto the Glif so there’s no chance of it falling off. - Mark
that a team of "about 100 product designers are working on a wristwatch-like device that may perform some of the tasks now handled by the iPhone and iPad."
The $19 TrackR is a like a leash between your wallet and your mobile phone. It's a Bluetooth-enabled wafer of plastic that fits in your wallet or pocket. You pair it with your phone, and whenever the TrackR and your phone get separated both your phone and the TrackR start beeping.
The app also takes a GPS snapshot of where your wallet was at the moment of separation in case you didn't hear the alert. Tap a button within the app to make your wallet "ring" in case your looking for it around the house or in the dark. The technology works both ways, which means your wallet can beep to alert you that you're leaving your phone behind. Works with your iPhone 4S, iPhone 5, new iPad, iPad mini and the new iPod Touch.
Yesterday, I met with Scott Hawthorne (left) and Chris Herbert (right) of Phone Halo, the 5-person company that designed the TrackR. They demoed the TrackR and I was impressed with how well it works. At $19, it seems like a good deal. They said the battery life is 1.5 years.
Scott and Chris kindly left a sample unit with me, which I plan to start using. I'll review it after I've had it for a week or two.
The TrackR will be available in the US and internationally as soon as the FCC and CE approve it (it uses low-power Bluetooth). You can pre-order one on Indiegogo for an estimated April delivery.
This Cult of Mac video makes it look pretty easy to jailbreak your iPhone or iPad. What is a good reason to do it? If you have jailbroken your iOS device to do something cool that you couldn't have accomplished with a non-jailbroken device, please tell us about it in the comments.
Instead of giving six men hammers, they hired five men to open the cardboard box containing the 127 fake iPhones and one man to drive an excavator over the phones.
(Thanks, Joly MacFie!)
Scott Snibbe, the developer for Björk’s "Biophilia" app, has developed an iOS app for the Philip Glass remix project—the app is titled REWORK_
Here is a video of My Great Ghost, whose remix of "Music in 12 Parts" is the first track on the record, performing an entirely new track using the app.
Read the rest
One of my favorite iOS games is Kingdom Rush, a medieval fantasy tower defense game. It's free to play on the Web. I talked about it on Jesse Thorn's Bullseye radio show here, and Jane and I reviewed it on Apps for Kids here. Here's what I said about the game in an earlier post:
The cartoonish art is very appealing, as are the monsters and towers. The goal of the game, like all tower defense games, is to prevent the invading hordes from making it through a gate to your kingdom at one end of the display. You do this by placing towers staffed with archers, knights, magicians, and cannoneers along the path that the monsters run down (the monsters appear from a trail emanating on the opposite side of the display). As you kill the monsters, you collect gold, which can be used to buy more towers. Even though there are a few more bells and whistles, it's a simple game -- but addictive.
For today only, the iPhone version is free (regularly $.99). There's an HD version, too, but that will set you back $2.99
The MirrorCase for the iPhone lets you take photos while holding the phone flat, like an old-timey camera. It seems like a good way to shoot video of yourself, too - just set it on a table and do your thing. At $50, it's a bit pricey. I wonder if there's a DIY version? (I think this is the gizmo used to secretly tape Mitt Romney declaring that 47% of Americans suck.)
is now available again for iPhone. I'll be home soon. (via Google's Official Blog)
Twig Case company has a few new Jim Woodring designs for the iPhone 5 (plus the 4/4s). I'm partial to this Pupshaw/Frank/Manhog illo!
Check out all the designs (including this one by yours truly) at Twig.
The puzzle game Chocolate Fix has been a family favorite around our house for years. The puzzle consists of 9 plastic chocolate candies (in three colors and shapes), a tray that holds the candies in a 3 x 3 grid, and a spiral-bound book with various challenges to solve. The challenges offer clues on how to arrange the candies in the tray. The hints sometimes show just the shape but not the color, the color but not the shape, or the shape and the color of a candy that belongs to a particular spot, column, or row in the grid. It's your job to figure out the single solution to correctly arrange the candies.
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Earlier this month, the Minneapolis College of Art and Design kindly brought me out to meet with grad students and attend the annual MCAD Art Sale where I was happily overwhelmed with a fantastic collection of student and recent graduates' work at affordable prices. Within minutes of walking in, I was drawn to two pieces at opposite ends of the building. The first was a painting created by a CNC milling machine outfitted with a pen. (That painting and its brethren in the series will be the subject of a later post here.) The second piece is what you can see above, the Shellphone Loudspeaker
. Amazingly, it turned out that both the CNC painting and the Shellphone were created by the same young artist/designer/maker, Andrew Vomhof. The Shellphone Loudspeaker, made by Andrew with collaborator Karl Zinsmaster, is absolutely wonderful and I purchased one immediately. It's a real Whelk shell hand-carved to perfectly sit an iPhone (4 or 5). The shell acts as a natural amplifier for the iPhone's speakers.
Now, this thing doesn't come close to the output of powered speakers. Duh. But it does increase the volume quite a bit and layers the sound with a subtly echoey and organic vibe. But that isn't really the point. It's a wonderful curiosity at the intersection of nature, art, and technology. And it's beautiful to boot. Vomhof and Zinsmaster have launched a Kickstarter to bring their prototype design into full production. Pledge $60 and, if they hit their goal of $10,000, you'll receive your own Shellphone Loudspeaker early next year.
It wasn't even clear from the spam where you might buy one.
Just in case you were wondering.
On Saturday night my 15-year-old daughter texted me that her iPhone was broken. Her friend had spilled salad dressing on it while they were at dinner. The speakers and microphone no longer worked. No phone calls, no music. I thought that the phone would have to be replaced. When I got home I googled iPhone water damage speaker not working.
The first result was a page on Saw Tun's blog called "How to fix the iPhone speaker problem (water damage)
." He wrote:
Problem: The iPhone speaker works fine when headphones are plugged into it. However, as soon as the headphones are removed, there is no sound emitted from the iPhone. In other words, the iPhone speaker doesn’t work. My phone wouldn’t ring and I couldn’t hear any sound from the iPhone. This happened to my phone after it was water damaged.
Solution: Find a q-tip. Insert the q-tip into the headphone jack of the iPhone. Swivel the q-tip around for a bit and clean the inside of the headphone jack. Once I did this, the problem was magically fixed!
I had my doubts, but I tried it. It didn't work. I used another Q-tip. Still didn't work. But, the Q-tips smelled like oil and vinegar salad dressing. So I kept on sticking them into the jack. After the fifth or sixth Q-tip, Lana Del Rey started singing through the phone.
Thank you, Saw Tun!
The guys at Gizmodo
did a side-by-side comparison
of voice search on iPhone, using Siri vs. using Google Voice Search for iOS. (Thanks, Joe Sabia!)