Unauthorized Charcoal: GE fridges won't dispense ice or water unless your filter authenticates as an official ($55!) component

@ShaneMorris: "My fridge has an RFID chip in the water filter, which means the generic water filter I ordered for $19 doesn't work. My fridge will literally not dispense ice, or water. I have to pay @generalelectric $55 for a water filter from them." Read the rest

Radicalized is a Canada Reads finalist, will be a graphic novel, and is eligible for the Hugo Award!

My 2019 book Radicalized has been named one of the five finalists for Canada Reads, the CBC's annual book prize -- Canada's leading national book award, alongside of the Governor General's award! Read the rest

Three years after the W3C approved a DRM standard, it's no longer possible to make a functional indie browser

Back in 2017, the World Wide Web Consortium (W3C) approved the most controversial standard in its long history: Encrypted Media Extensions, or EME, which enabled Netflix and other big media companies to use DRM despite changes to browsers extensions that eliminated the kinds of deep hooks that DRM requires. Read the rest

Abbott Labs kills free tool that lets you own the blood-sugar data from your glucose monitor, saying it violates copyright law

Abbott Labs makes a continuous glucose monitor -- used by people with diabetes to monitor their blood-sugar levels -- called (ironically, as you'll see below) the Freestyle Libre. Read the rest

Owners of Tron: Evolution game can't play it because of DRM fuckery

Tron: Evolution is a Disney video-game that comes with the notorious Securom DRM (previously). Thanks to unspecified DRM issues, anyone who bought the game but didn't activate it can no longer do so, a situation that has been known since at least October. Disney says they're working on a patch but won't commit to a release date. Of course, people who didn't pay for the game and downloaded a cracked version instead aren't having any problems. (Image: Disney) (via /.) Read the rest

One Weird Law That Interferes With Security Research, Remix Culture, and Even Car Repair

How can a single, ill-conceived law wreak havoc in so many ways? It prevents you from making remix videos. It blocks computer security research. It keeps those with print disabilities from reading ebooks. It makes it illegal to repair people's cars. It makes it harder to compete with tech companies by designing interoperable products. It's even been used in an attempt to block third-party ink cartridges for printers. Read the rest

Celebrate tomorrow's Day Against DRM with a dustjacket that demands the right to read

Greg from the Free Software Foundation writes, "Celebrate Saturday's International Day Against DRM with this shareable "dead tree" book dust jacket!" Read the rest

Nerf unveils "DRM for darts"

Hasbro's got a new foam dart gun, the $50 Nerf Ultra One blaster, and to make sure that owners of this toy arrange their affairs to the benefit of Hasbro's shareholders, the company has engineered a digital rights management system that detects and refuses to fire third-party darts, which sell by the hundreds for just a few bucks (the official darts are $10 for 20), which means that party organizers running Nerf wars will have to scale back their ambitions or shell out like crazy. Read the rest

Podcast: DRM Broke Its Promise

In my latest podcast (MP3), I read my new Locus column, DRM Broke Its Promise, which recalls the days when digital rights management was pitched to us as a way to enable exciting new markets where we'd all save big by only buying the rights we needed (like the low-cost right to read a book for an hour-long plane ride), but instead (unsurprisingly) everything got more expensive and less capable.

The established religion of markets once told us that we must abandon the idea of owning things, that this was an old fashioned idea from the world of grubby atoms. In the futuristic digital realm, no one would own things, we would only license them, and thus be relieved of the terrible burden of ownership. They were telling the truth. We don’t own things anymore. This summer, Microsoft shut down its ebook store, and in so doing, deactivated its DRM servers, rendering every book the company had sold inert, unreadable. To make up for this, Microsoft sent refunds to the custom­ers it could find, but obviously this is a poor replacement for the books themselves. When I was a bookseller in Toronto, noth­ing that happened would ever result in me breaking into your house to take back the books I’d sold you, and if I did, the fact that I left you a refund wouldn’t have made up for the theft. Not all the books Microsoft is confiscating are even for sale any lon­ger, and some of the people whose books they’re stealing made extensive annotations that will go up in smoke.

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They told us DRM would give us more for less, but they lied

My latest Locus Magazine column is DRM Broke Its Promise, which recalls the days when digital rights management was pitched to us as a way to enable exciting new markets where we'd all save big by only buying the rights we needed (like the low-cost right to read a book for an hour-long plane ride), but instead (unsurprisingly) everything got more expensive and less capable. Read the rest

Podcast: A cycle of renewal, broken: How Big Tech and Big Media abuse copyright law to slay competition

In my latest podcast (MP3), I read my essay "A Cycle of Renewal, Broken: How Big Tech and Big Media Abuse Copyright Law to Slay Competition", published today on EFF's Deeplinks; it's the latest in my ongoing series of case-studies of "adversarial interoperability," where new services unseated the dominant companies by finding ways to plug into existing products against those products' manufacturers. This week's installment recounts the history of cable TV, and explains how the legal system in place when cable was born was subsequently extinguished (with the help of the cable companies who benefitted from it!) meaning that no one can do to cable what cable once did to broadcasters. Read the rest

A cycle of renewal, broken: How Big Tech and Big Media abuse copyright law to slay competition

As long we've had electronic mass media, audiences and creators have benefited from periods of technological upheaval that force old gatekeepers to compete with brash newcomers with new ideas about what constitutes acceptable culture and art. Those newcomers eventually became gatekeepers themselves, who then faced their own crop of revolutionaries. But today, the cycle is broken: as media, telecoms, and tech have all grown concentrated, the markets have become winner-take-all clashes among titans who seek to dominate our culture, our discourse and our communications. Read the rest

Interoperability and Privacy: Squaring the Circle

Last summer, we published a comprehensive look at the ways that Facebook could and should open up its data so that users could control their experience on the service, and to make it easier for competing services to thrive. Read the rest

Podcast: Interoperability and Privacy: Squaring the Circle

In my latest podcast (MP3), I read my essay "Interoperability and Privacy: Squaring the Circle, published today on EFF's Deeplinks; it's another in the series of "adversarial interoperability" explainers, this one focused on how privacy and adversarial interoperability relate to each other. Read the rest

Podcast: "IBM PC Compatible": how adversarial interoperability saved PCs from monopolization

In my latest podcast (MP3), I read my essay "IBM PC Compatible": how adversarial interoperability saved PCs from monopolization, published today on EFF's Deeplinks; it's another installment in my series about "adversarial interoperability," and the role it has historically played in keeping tech open and competitive. This time, I relate the origin story of the "PC compatible" computer, with help from Tom Jennings (inventor of FidoNet!) who played a key role in the story. Read the rest

"IBM PC Compatible": how adversarial interoperability saved PCs from monopolization

Adversarial interoperability is what happens when someone makes a new product or service that works with a dominant product or service, against the wishes of the dominant business. Read the rest

Podcast: Adblocking: How About Nah?

In my latest podcast (MP3), I read my essay Adblocking: How About Nah?, published last week on EFF's Deeplinks; it's the latest installment in my series about "adversarial interoperability," and the role it has historically played in keeping tech open and competitive, and how that role is changing now that yesterday's scrappy startups have become today's bloated incumbents, determined to prevent anyone from disrupting them they way they disrupted tech in their early days.

At the height of the pop-up wars, it seemed like there was no end in sight: the future of the Web would be one where humans adapted to pop-ups, then pop-ups found new, obnoxious ways to command humans' attention, which would wane, until pop-ups got even more obnoxious.

But that's not how it happened. Instead, browser vendors (beginning with Opera) started to ship on-by-default pop-up blockers. What's more, users—who hated pop-up ads—started to choose browsers that blocked pop-ups, marginalizing holdouts like Microsoft's Internet Explorer, until they, too, added pop-up blockers.

Chances are, those blockers are in your browser today. But here's a funny thing: if you turn them off, you won't see a million pop-up ads that have been lurking unseen for all these years.

Because once pop-up ads became invisible by default to an ever-larger swathe of Internet users, advertisers stopped demanding that publishers serve pop-up ads. The point of pop-ups was to get people's attention, but something that is never seen in the first place can't possibly do that.

MP3

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