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    Science The "Hairy Ball" theorem explained Ellsworth Toohey
  • Scene generated by Infinigen
    Technology Math, not artificial intelligence, powers new infinite world generator Ellsworth Toohey
  • mathematics Song Pong: Syncing Pong to Music with Math Mark Frauenfelder
  • movies Why CG fire looks terrible even in high-budget movies Rob Beschizza
  • documentary A short documentary from 1968 shows first computer animation of people Mark Frauenfelder
  • animation Spongebob as a scary monster Rob Beschizza
  • television Excellent collection of Soviet television computer graphics from the 1980s David Pescovitz
  • Art and Design This AI neural network transforms text captions into art, like a jellyfish Pikachu Thom Dunn
  • computer graphics This softbody Tetris animation is soothing to watch Mark Frauenfelder
  • Games Enjoy a relaxing half hour compilation of rain scenes in videogames David Pescovitz
  • cgi The first 3D animations of a human face are wonderfully creepy David Pescovitz
  • gaming Watch the live action shots used to animate the original Mortal Kombat (1991) David Pescovitz
  • art "The Art of Computer Designing": stark, beautiful black-and-white images from 1993 Cory Doctorow
  • Science Simulation of a sub implosion Rob Beschizza
  • Games Why video games are made of triangles.. smaller and smaller triangles David Pescovitz
  • art Watch Moebius's "Starwatcher," a pioneering 3D computer animation from 1991 David Pescovitz
  • videos The new Deep Fakes are in and they're spookily good Cory Doctorow
  • art Procedurally-generated hairy balls Rob Beschizza
  • computer graphics A better way to simulate a pile of melting armadillos Mark Frauenfelder
  • scholarship Machine learning manipulates photos to change the subject's gaze Cory Doctorow
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