Watch Moebius's "Starwatcher," a pioneering 3D computer animation from 1991

In 1991, Jean Henri Gaston Giraud (aka Moebius) and a team of animators created this gorgeous short pilot for a film called Starwatcher. According to this Wired feature that Mark wrote in 1994, "Starwatcher was slated to be the first feature-length animated movie to be made with 3-D computer graphics. But the film's producer died in a car accident, and shortly thereafter it was discovered that the French production company bankrolling the film was FF85 million (US$15 million) in debt. (Many suspected the car accident was no accident.)"

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Trippy video explores the optics of CGI-generated crystals

Maxim Zhestkov (previously) created a mesmerizing exercise involving light refracting within computer-generated crystals. Read the rest

This Queen for a Day image series was made completely from scratch

This whimsical series of images by Filtre Studio imagines Queen Elizabeth straightening paintings and vacuuming up after her dogs. What's most interesting is that the entire room was created digitally. Read the rest

Artist imagines faded and abandoned signage for social media giants

From the apt metaphor department, Romanian illustrator Andrei Lacatusu's series titled "Social Decay" renders 3D images of logos for social media giants as rusting derelict signs. Read the rest

Trippy CGI-designed kaleidocycles delivered fresh daily

Twitter user πend creates mesmerizing mechanisms called kaleidocycles, which twist and torque and spin in an endless loop. Some of them are quite imaginative: Read the rest

The making of the Upside Down

Stranger Things special effects producers Paul and Christina Graff explain the season two VFX of the Upside Down, the demodog Dart, and that shadowy motherfucker from the finale.

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A.I. reconstructs incomplete photos

Researchers from graphics company NVIDIA developed a deep learning system that automatically reconstructs corrupted images or fills in missing parts:

The method, which performs a process called “image inpainting”, could be implemented in photo editing software to remove unwanted content, while filling it with a realistic computer-generated alternative.

“Our model can robustly handle holes of any shape, size location, or distance from the image borders. Previous deep learning approaches have focused on rectangular regions located around the center of the image, and often rely on expensive post-processing,” the NVIDIA researchers stated in their research paper. “Further, our model gracefully handles holes of increasing size.”

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Impressive look at how Rachel got recreated in Blade Runner 2049

Visual effects house MPC offers a fascinating glimpse into the remarkable work they did to digitally recreate Rachel in Blade Runner 2049. Each iteration of these technologies inches close to indistinguishable duplicates. Read the rest

Floating 1,600dpi 3D projections made by pushing around flecks of cellulose and hitting them with a laser

Physicists at BYU have demonstrated a volumetric projection system that works by using a laser to unevenly heat single cellulose molecules in order to shove them around in 3D space, then painting the positioned molecules with lasers that cause them to glow; by choreographic both sets of lasers, extremely high-resolution moving images can be attained. Read the rest

Moodles: trippy CGI shows moods as noodles

Ari Weinkle created this cool animation he calls Moodles, where human forms made of noodles reconfiguring as they come in contact with a solid plane. Read the rest

Relaxing video on awe-inspiring stellar nebulae

Teun van der Zalm developed an algorithm for creating nebulae in games, VR, and film. This showcase of the results, set to a lovely free track by Lee Rosevere, hints at the beauty that emerges from math. Read the rest

Gorgeous, grotesque animations from Esteban Diacono

Argentinian motion graphics designer Esteban Diacono produces the most amazing, surreal little animations for his social media, especially the weird, motion-deforming humaniform figures. Read the rest

Trippy animation of computer-generated flowers and plants

Alexa Sirbu and Lukas Vojir created flow/er, a lovely animation programmed to mimic growth patterns of flowers. Read the rest

Warp your mind for a minute or twenty with this interactive ribbon animation

Turn out the lights, put on some trippy tune, and have fun moving around in Zhouyuan Li's color-shifting 3D matrix of undulating ribbons. Read the rest

"Adversarial perturbations" reliably trick AIs about what kind of road-sign they're seeing

An "adversarial perturbation" is a change to a physical object that is deliberately designed to fool a machine-learning system into mistaking it for something else. Read the rest

Here's the unusual creative process of Aphex Twin's anonymous visual artist, Weirdcore

As part of the Nicer Tuesdays series, Designer Weirdcore treats viewers to a rare historical overview of his concert visuals for Aphex Twin. Read the rest

Trippy animated coral-like forms pulse to Japanese dance music

Sojiro Kamatani just released a an otherworldly CGI rendering for the new single titled Baku by Suiyōbi no Campanella (aka Wednesday Campanella). It's a dizzying, candy-colored confection reminiscent of a coral reef on LSD. Read the rest

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