At 11 years old, my new Commodore Amiga blew my mind. But even I could tell that the firmware screen when you turned it on was, quote, "badly drawn". It turns out (as such things often do) that it is in fact an amazing feat of digital art made for an in-development machine long before it had drawing applications, plotted with vectors on graph paper and punched in as 412 bytes of machine code. — Read the rest
Demoscene the Amiga years volume 1 [editions64k.fr] is an enormous 450-page book that showcases the spectacular audio-visual demos that established Commodore's Amiga as the world's most psychedelic computer.
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Say « Boing » and fans of the Amiga think of the first demo, written in 1984 by Dale Luck and RJ Mical for a prototype displayed at CES, that used the machine's unique hardware capabilities to create smooth animated 3D graphics with stereo sound.
Thirty years after its mostly-European heydey, the Commodore Amiga remains a cult favorite with a huge library of excellent and often weird games to discover. But what if emulation isn't your idea of fun? This guy went out and bought a real one. — Read the rest
No Man's Sky is a beautiful game of interstellar exploration: something about its epic psychedelic wonder stays with you even after you've internalized its procedural patterns. Blake Patterson wanted to see how well a classic Amiga 1000 would render some of its scenery. — Read the rest
"Use a material for what it's capable of doing," Samia Halaby says. "You don't make something out of wood that should be made out of Iron."
A/NES is a Nintendo Entertainment System emulator for the classic Commodore Amiga. You'll need an enhanced chipset (too bad, A500 owners!) and you'll want a good joypad to enjoy those old console games.
It was coded by Morgan Johansson (me) and Fredrik Schultz. — Read the rest
The Commodore Amiga, ahead of its time and murdered by corporate mismanagement, etc., remains in fairly common use thanks to an enthusiast community and sheer physical longevity. And now a documentary is here so everyone can know how totally awesome it is, reports Ars Technica's Jeremy Reimer. — Read the rest
I'm a huge fan of the Commodore Amiga (the world's first psychedelic computer), but what sucked me in as a youngster were games for it made by the Liverpool game developer Psygnosis. In the late 1980s, they realized what this weird, powerful machine could do and created a distinctive aesthetic for their titles. — Read the rest
The world's first psychedelic computer enters the universal library. And it all runs in the browser, meaning you'll never have to hunt for Workbench disk images again.
The Amiga Graphics Archive is where you can find a growing collection of artwork distinctive of the legendary 16-bit home computer. (i.e. 320×200 in 32 colors (64 with half-brite mode (or 4096 with some nasty attribute clash)) from a palette of 4096)
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Launched in 1985 the Commodore Amiga boasted graphics capabilities that were unsurpassed for it's time.
Christian Kirchesch put together a cracking set of logos as used by musicians, pirates, demo writers and other e'erdowells of the Commodore Amiga's hardcore coding scene.
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Originally this was supposed to be an article about the Top 20 Logos from Commodore Amiga.
Philippe Lang is looking for $140,863 from fellow Amiga enthusiasts, which he'll spend producing a run of new cases for Amiga (and Amiga-alike) computers, in 12 colors of UV-resistant plastic.
The world's first psychedelic computer is three decades old.
Once again we must salute the greatest computer of all time, civilians.
Golan Levin writes, "My lab (in collaboration with Cory Arcangel, the CMU Computer Club, The Andy Warhol Museum, and the Carnegie Museum of Art) has announced a major dead-media discovery. We have recovered previously unknown, pure-digital artworks by Andy Warhol — extracted from decaying Amiga floppy disks from 1985." — Read the rest
On a story about how a Commodore Amiga demo helped defeat a patent troll, a Slashdot commenter on the story claims refugees from its culture of bare-metal coders kickstarted the PC gaming revolution after Commodore's demise. Follow-ups challenge the truthiness of this hypothesis. — Read the rest
This week, Cory posted a Talking Heads video and I followed up with a Laurie Anderson clip. For the trifecta of posts related to NYC's downtown scene in the 1980s, here is a video of Andy Warhol painting Debbie Harry on an Amiga computer at a Commodore press event in 1985. — Read the rest
Brad Templeton has coined "Spamigation" for spam litigation, lawsuits that are automated by computers, noting that while suing people can be readily automated so that it's possible to sue millions, legal defenses are much harder to automate.
This means that while it's possible to sue millions, it's impossible for millions to defend against those lawsuits. — Read the rest
These retro-tech playing cards feature images from the sadly departed Commodore Amiga personal computer, a dead media competitor to Windows and Mac OS machines from the GUI Cambrian Era. I owned an Amiga 1000 in
1984 1985, which was a stupendously promising, but underperforming, piece of shit. — Read the rest