Story behind the Amiga's crude yet legendary Kickstart graphic

At 11 years old, my new Commodore Amiga blew my mind. But even I could tell that the firmware screen when you turned it on was, quote, "badly drawn". It turns out (as such things often do) that it is in fact an amazing feat of digital art made for an in-development machine long before it had drawing applications, plotted with vectors on graph paper and punched in as 412 bytes of machine code.Read the rest

Beautiful book showcases the early Amiga demoscene

Demoscene the Amiga years volume 1 [editions64k.fr] is an enormous 450-page book that showcases the spectacular audio-visual demos that established Commodore's Amiga as the world's most psychedelic computer.

Say « Boing » and fans of the Amiga think of the first demo, written in 1984 by Dale Luck and RJ Mical for a prototype displayed at CES, that used the machine's unique hardware capabilities to create smooth animated 3D graphics with stereo sound.

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Psygnosis Amiga Game Generator

I'm a huge fan of the Commodore Amiga (the world's first psychedelic computer), but what sucked me in as a youngster were games for it made by the Liverpool game developer Psygnosis. In the late 1980s, they realized what this weird, powerful machine could do and created a distinctive aesthetic for their titles. — Read the rest

Kickstarting new cases for old Amigas

Philippe Lang is looking for $140,863 from fellow Amiga enthusiasts, which he'll spend producing a run of new cases for Amiga (and Amiga-alike) computers, in 12 colors of UV-resistant plastic.