Linda Stone, who coined the terms "continuous partial attention" and "email apnea" to describe some of the ways we unconsciously interact with our computers, discusses attention, education and computers with The Atlantic's James Fallows:
Read the rest
LS: Let's talk about reading or building things. When you did those things, nobody was giving you an assignment, nobody was telling you what to do--there wasn't any stress around it. You did these things for your own pleasure and joy. As you played, you developed a capacity for attention and for a type of curiosity and experimentation that can happen when you play. You were in the moment, and the moment was unfolding in a natural way.
You were in a state of relaxed presence as you explored your world. At one point, I interviewed a handful of Nobel laureates about their childhood play patterns. They talked about how they expressed their curiosity through experimentation. They enthusiastically described things they built, and how one play experience naturally led into another. In most cases, by the end of the interview, the scientist would say, "This is exactly what I do in my lab today! I'm still playing!"
An unintended and tragic consequence of our metrics for schools is that what we measure causes us to remove self-directed play from the school day. Children's lives are completely programmed, filled with homework, lessons, and other activities.. There is less and less space for the kind of self-directed play that can be a fantastically fertile way for us to develop resilience and a broad set of attention strategies, not to mention a sense of who we are, and what questions captivate us.