On Rock, Paper, Shotgun, John Walker tears into the mainstream press's treatment of mass-murderer Anders Breivik's video-game habits. Breivik's gaming has been prominently mentioned in press accounts, and the Norwegian prosecutor also called attention to it. Breivik himself described his World of Warcraft sessions as a "martyrdom gift," a "sabbatical year," and stated that he played to unwind after a difficult stretch of work in planning his atrocities and writing his 800,000 word manifesto.
Later, Breivik talks about using Modern Warfare to prepare for his massacre, calling it "a simple war simulator." But as Walker points out, Breivik's description of what he did with the game in order to train for his assault doesn't actually jibe with the way that the game works -- Breivik describes doing things that the game doesn't do. Walker points out that most of Breivik's statements about his motives and inspiration are treated skeptically by the press and prosecutors, but where Breivik describes using games to prepare for slaughter, his statements aren't just taken at face value, they are enthusiastically amplified and elaborated.
Walker shows that this reporting slant is widespread, across different news entities with different audiences, from CNN to The Irish Times to Al Arabia News. It seems like the press has already made up its mind about what role games play in social violence, and will cherry pick and even distort facts to support that narrative.
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That’s not what Modern Warfare is, or lets you do. The scripted corridors, nor the multiplayer, offer no useful practice for any such actions, and don’t allow you to simulate practising killing policemen in the manner Breivik describes.