Chris Veltri, proprietor of San Francisco's legendary Groove Merchant record shop, posted this astounding artifact to his Instagram wunderkammer of outré culture paper ephemera @collagedropoutsf! It's a poster for a lecture by artificial intelligence pioneer Herbert Simon that took place at UC Berkeley in 1974. The speech was titled "How Man and Computers Understand Language."
Far fucking out.
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Paul Allen, billionaire co-founder of Microsoft, philanthropist, science fiction fan, and founder of Seattle's Museum of Pop Culture (formerly the Experience Museum Project), has died from complications of non-Hodgkin’s lymphoma. He was 65.
"From technology to science to music to art, I’m inspired by those who’ve blurred the boundaries, who’ve looked at the possibilities, and said, “What if...? In my own work, I’ve tried to anticipate what’s coming over the horizon, to hasten its arrival, and to apply it to people’s lives in a meaningful way." -- Paul Allen
Allen's professional timeline is quite something:
1953: Paul Allen is born January 21, 1953 in Seattle, Washington
1968: While at Lakeside School, Paul meets Bill Gates. A friendship that would later produce one of the world’s most innovative companies, Microsoft.
1969: Attends first rock concert, where he sees Jimi Hendrix at Seattle Center Coliseum
1975: Founds Microsoft
1982: In September, Paul is diagnosed with Hodgkin’s lymphoma. Nearly eight months later, doctors said he had beaten the disease.
1983: Officially resigns from Microsoft in March
1986: Founds Vulcan Inc. in Seattle as an investment and project management firm with his sister, Jody Allen
1988: Establishes The Paul G. Allen Family Foundation
1988: Purchases the Portland Trail Blazers
1988: Rescues Seattle Cinerama from demolition by purchasing and restoring the theater
1990: The Paul G. Allen Family Foundation makes its first grant.
1990: Becomes a billionaire at age 37
1995: Makes his single biggest investment to date by purchasing a 18.5% stake in Dreamworks
1996: Purchases the St. Read the rest
Meet David Bradley, chief engineer of the IBM PC, who created Ctrl+Alt+Del.
"I may have invented it, but Bill made it famous," Bradley once said.
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Sandsifter throws random machine code instructions at microprocessors, just to see what happens.
The sandsifter audits x86 processors for hidden instructions and hardware bugs, by systematically generating machine code to search through a processor's instruction set, and monitoring execution for anomalies. Sandsifter has uncovered secret processor instructions from every major vendor; ubiquitous software bugs in disassemblers, assemblers, and emulators; flaws in enterprise hypervisors; and both benign and security-critical hardware bugs in x86 chips.
With the multitude of x86 processors in existence, the goal of the tool is to enable users to check their own systems for hidden instructions and bugs.
I demand to see this scene in technothrillers pronto. Read the rest
The Internet Archive now offers in-browser emulation of more than 13,000 Commodore 64 floppy disks. The Sentinel, Paradroid, Oregon Trail, Wasteland... they're all there, waiting for you.
Software Library: C64 (Internet Archive)
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Control Panel is a fantastic visual blog "in praise of dials, toggles, buttons, and bulbs," a companion to the Control Panel group on Flickr.
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One of the nice things about owning a MacBook is that, more often than not, you don't have to give too much thought about what's going on behind the scenes. Mac OS is stable as all get out. Most users will never need to fart around with terminal commands or futz with file structures. As much of a cliché as it may be to say it, it just works.
Most of the time.
I discovered, over the years, that as stable as Apple's software experience typically is, there are a few ways to improve on things by tweaking and cleaning my SSD up. These are not tasks that I am good at. Admittedly, this is likely due to the fact that I've been too lazy to learn the ins and outs of making my computer do tricks outside of what my work requires. As such, I let apps do the behind-the-scenes heavy lifting for me. I've relied on MacPaws' CleanMyMac for years to clean junk files from my computer and maintain my drive's health. I can't remember how much I paid for it, back in the day, but I've very likely gotten my money's worth out of it.
The only thing that I likely know less about than what goes on behind the scenes of Mac OS is what in the name of Hell makes Windows 10 run. While I find the OS and the software I run on my Surface Go to be adequate for churning out words and a bit of photo editing, I haven't got the slightest idea of what to do in order to keep my new Windows 10 PC healthy. Read the rest
Every year, I wait for Apple to announce mouse support for the iPad. Every year, I am left unfulfilled. Apple's nailed the apps that I need to do my job on the go, but the lack of a mouse for interacting with text slows my workflow way the hell down. Tapping on my tablet's display and dragging words around is a poor substitute. As such, I'm constantly searching for a tablet that can give me what I need. Read the rest
All of 2018's latest computer graphics techniques and toys in one eight-minute video. I hope you like ray tracing! More. Read the rest
Of the 200 original Apple I computers ever made, only 60 or so are thought to have survived. One of them is now on the auction block. Expected to bring in $300,000, it includes an original Apple Cassette Interface and cables, Operation Manual, a period ASCII keyboard, a video monitor, and new power supply. Also, it works. From RR Auction:
This Apple-1 computer was restored to its original, operational state in June 2018 by Apple-1 expert Corey Cohen, and a video of it running and functioning is available upon request. A comprehensive, technical condition report prepared by Cohen is available to qualified bidders; he evaluates the current condition of the unit as 8.5/10. The most remarkable aspect of this Apple-1 computer is that it is documented to be fully operational: the system was operated without fault for approximately eight hours in a comprehensive test.
The later production ‘Byte Shop’-style of this Apple-1 is indicated by discrete component dates which match other known Apple-1 boards of similar vintage, assembled and sold by Apple in the fall of 1976 and early 1977. On the left side, the board is marked: “Apple Computer 1, Palo Alto, Ca. Copyright 1976.” Unlike many of the known Apple-1 boards, this unit has not had any modifications to the physical board, and the prototype area is clean and unused.
Image of the working Apple-1 using an iPod to load a program in lieu of a cassette:
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Back in 2011, I bought a 27” Thunderbolt Display to use with my MacBook when I was at home, working at my desk. It was huge, heavy as hell and, with a full suite of ports baked into its butt, wicked useful. This year, after being shipped across the country four times and riding around North America in a motorhome for the past three years, it finally gave up the ghost. It sucked taking it to be recycled. But, in all honesty, I’ve been feeling it was out of place for the tiny amount of space in our RV that we’ve allocated to be my work space.
After a few days of working in front of my laptop at my desk, I found that, from an ergonomic standpoint, life sucked without having a massive display to stare into while I typed. I have a neck injury that is very easily tweaked. Looking down for too long? That tweaks it. I decided that I needed to invest in a laptop stand.
I chose Twelve South’s HiRise for MacBook, for a number of reasons. First, I’ve used their gear in the past. It’s rock solid. The Compass iPad stand that I bought from them back in 2012 still gets a lot of regular use around the house and when I travel. Their BackPack shelf for my Thunderbolt Display was great too… although it’s not really all that useful since I trashed the monitor. Second, the stand is adjustable. I don’t like buying accessories that will only serve me in one situation. Read the rest
Universal quantum computers have the potential for exponentially faster processing speeds. Seeker looks at where things stand in the race to build the first one. Read the rest
For years, I maintained a Skype number that’d forward to whatever phone number I happened to be using at the time. It was the only way to make myself reachable on the phone, despite my switching to a new mobile number every time I moved to a different region. It worked well enough—until last year when Microsoft redesigned the iOS version of their app to make it damn near unusable as a phone forwarding service. I hated Skype’s mobile makeover so much that I decided not to renew my annual plan with the service. If you want to find me, these days, it has to happen via Twitter or email. It seems that users of Microsoft’s desktop version of the app have all sorts of loathing for its recent redesign as well. According to The Verge, the backlash against version 8.0 of the app has been so widespread that it’s put Microsoft back on its heels.
From The Verge:
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Last month, Microsoft announced it would be shutting down the desktop version of Skype 7.0, otherwise known as classic Skype, in September and transitioning users and businesses to the redesigned Skype 8.0. Following what the company describes as “customer feedback,” classic Skype will be sticking around for “some time” to “bring all the features you’ve asked for into Skype 8,” per Windows blog Thurrott. Skype 8 was first unveiled as a mobile redesign last year, inspired by trends set by Facebook and Snapchat, and it was widely disliked at the time as well.
As reported here earlier this week, Apple's newest MacBook Pro laptops had been reported to be having issues with heat throttling with the highest end i9 processors installed.
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I'm writing this on a 2015 MacBook Pro. It's an i5 with 8GB of RAM. It's adequate for most of what I do, but, as I've mentioned in the past, it's been kind of a lemon since I picked it up. It's out of Apple Care now, and that's a concern. I am not made of money. Sooner or later, I'll wind up buying a new laptop.
For the past year, I've been considering moving entirely over to Windows as Apple's been doing some weird stuff: keyboards that break down if you get dust in them, processors that are antiques even when the Macs they're in are brand new. Oh, and dongles, so many dongles.
When I saw that they were doing something about the keyboards baked into their MacBooks and have begun to spring hardware with the latest chip sets in them, I was hopeful: I've used Macs for close to two decades. I have so much cash sunk into software, I don't want to switch platforms if I can help it. Then I saw that the high end iterations of this year's MacBooks are being throttled--slowed down--because they can't handle the heat generated by their gloriously speedy internals.
From Apple Insider:
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Technology-centric YouTuber Dave Lee claims the thermal design of Apple's latest 15-inch MacBook Pro does not provide sufficient cooling for Intel's Core i9 processor, causing the chip to throttle down performance to prevent serious damage.
Intel's 2.9GHz six-core Core i9 processor with Turbo Boost speeds up to 4.8GHz is offered as a premium $300 option on Apple's 2018 15-inch MacBook Pro with Touch Bar, but according to Lee, the chip is unable to reach its full potential due to the laptop's design.
Commodore made the world's most successful 8-bit personal computer, the C64, and its most iconic 16-bit one, the Commodore Amiga. But the latter was a weird, complicated, two-faced beast, dooming a badly-managed company to a dead end of its own making. What if it had instead made a simple but powerful monster machine more like its earler models? Meet the C256.
Stefany Allaire is building the Commodore 256, what she believes should have been the successor to the Commodore 64 and 128, the best-selling computer line in history. Stefany – who has designed hardware for $60 billion companies, startups, and everything in between – also shared insights into her design process, including the PCB design tools she uses, and how she integrates electronics and mechanical design.
It has a 65C816 Western Digital CPU, 256 colors and up to a megabyte of RAM. And SID chips, supply permitting. The project's homepage is c256foenix.com.
I believe that restriction is the mother of creativity, so I’m trying to restrict myself to keep it limited to what would have been available back then.
Commodore did attempt something vaguely similar to this, the Commodore 65, but they waited until the 1990s, pitching it as budget upgrade for C64 users, and it was so obviously late to the party it never got past prototyping. A more relevant comparison might be the Sinclair QL, a poor mangled beast (albeit a 16-bit one) rushed out in 1984 to beat Apple, Atari and Commodore to the shelf. Read the rest
Available free on Archive.org, the 1985 Electronic Engineers Master Vol 2 contains page after page of excellent technology company logos, many of which have been lost to the obsolescence of hardware and business plans.
Marcin Wichary the designer/typographer/writer behind the Segmented Type Playground and the Pac-Man Google Doodle, turned the logos into a beautifully haunting slideshow.
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