Our friend Donald Bell put together an excellent little tour of some of the game designs from the alt.ctrl showcase at last week's Game Developers Conference in San Francisco.
And here's a handy link list that Donald provides to the game projects covered:
HELLCOUCH: A Couch Co-op Game (Carol Mertz, Francesca Carletto-Leon)
Continuum Bacterium (HNRY)
Machinaria (Black Mamba Studio)
HOT SWAP: All Hands On Deck (Peter Gyory, Clement Zheng)
More details on Mechamagnets
More on Alt.Ctrl
Game highlights of Alt.Ctrl 2018
Make: Coverage of Alt.Ctrl 2019 Read the rest
Raph Koster is one of the world's most celebrated game designers, responsible for the design of Ultima Online, CCO of Sony during the Star Wars Galaxies era, and author of the classic Theory of Fun. Ever year, Raph gives a barn-raising/barn-burning speech at the Game Developer's Conference, one of the don't-miss moments of the conference. This year's speech is no exception. Read the rest
A few weeks back, I was at the annual Game Developers Conference
. GDC kicked off this year with its first-ever VRDC, two days of all-VR, all the time. On top of that, there was VR programming sprinkled across the main event schedule, too: it’s launch year for the much-touted Big Headsets.
Game makers find inspiration at Lost Levels, an intimate and involving gathering where anything seems possible
Alice Taylor checks out the best experimental games on show at GDC.