Sugar Heist is a fun-looking new card game from YouTube comedian/animator Alex Clark and TV writer Zach Craley (Heroes Reborn, Marvel’s Avengers Assemble, and Spider-Man) with a simple goal: trade and steal cards so you can build up a giant stash of candy. "We guarantee that Sugar Heist is THE BEST way to bring together family and friends," the creators write, "so you can betray their trust and steal from them."
Here's the epic origin story behind this wacky game:
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Sugar Heist was inspired by Alex’s best friends, Zach and Kat, having twins. When they were born, Alex looked to his wife, Pam, and said: “It’s finally time for our own baby.” Alex quickly clarified that he meant a tabletop game and thankfully Pam was still on board.
The four of us play games regularly and have always dreamed of making our own, but we also loved putting it off. It wasn’t until the twins were born that we decided to follow through.
Based on their birth, Alex immediately had an epiphany, "What if it’s a game where you collect candy and use it to lure children into your van."
Based on these convos we realized our idea was wildly inappropriate. While a game catering to that crowd might be a great way to roundup weirdos, To Catch a Predator-style, we knew we’d prefer to reach a wider audience.
We thought let’s do something “not creepy” — What if stealing candy from babies wasn’t always easy? What if these babies could defend themselves?
Fellow ancient nerds like myself likely have fond memories of Steve Jackson's now-classic game of global conspiracy and high-weirdness, Illuminati. I still have, and cherish, my copies of the original pocket box games, the reissues, and way too many of the New World Order collectable cards.
Now, Alex Yeager of SJ Games has posted a draft version of a set of rules for playing Illuminati solo. He describes it as a "game-play adjacent" experience. This means that it's not going to give you an experience equal to a full game of Illuminati against opponents, but it will (hopefully) be a satisfying session of Illuminati solitaire, and a way of enjoying the game even if you can't have mates around to play with.
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I had this Old Maid deck when I was a kid. I liked the oversize cards and the Paul Coker Jr-esque illustrations, but I share Steve Banes dread of Thermo Thelma, who "is looking at me with that over-sized rectal thermometer in her cruel clutches!" Read the rest
Over the holidays, I had the pleasure of getting to play a new game that quickly became my son's and my favorite over the holiday break (when we try to play lots of games together). It's my friend Doc Popular's KnifeTank and he was kind enough to send me a prototype copy.
When I got the game, I was excited, but with reservations. No offense to Doc, but I expected it to be light and gimmicky, something of a vanity project. What I wasn't expecting was a game I instantly wanted to play over and over again and invite my friends to come and play (which I did). KnifeTank can hold its own against anything coming out of a large commercial game company and I look forward to it enjoying a long and happy life, with many expansions and a worldwide, enthusiastic player community.
KnifeTank comes in a poker-type tuck box and includes everything you need to play. You get 30 action/movement cards, 8 tanks (4 two-sided cards), 4 health cards, and 5 damage cards. The box also contains a rule book and there are two rules summary cards. The game is for 2-4 players and rated ages 12 and up. Each game takes about 20-30 minutes to play. The goal of the game is get your tank from your table's edge to your opponent's edge or to eliminate your opponent(s) by reducing their health/hits to zero.
Those familiar with tabletop miniature games like Star Wars X-Wing and Gaslands will likely dig the movement mechanic here. Read the rest
Mattel has brought inclusivity to one of its most popular card games, UNO. Read the rest
Jane has been playing Pokemon for many years. We were sent five Detective Pikachu Case Files and Jane went through each one for your enjoyment. We displayed images of the QR codes included in each pack, so if you're an online player, pull out your mobile phone and be the first to scan them. Read the rest
The fine folks at MTG Manager have one of the favorite apps for fans of the game. Now they are toying around with an AR option that could display information about each card and possibly animate the images. This concept video of what it might look like live is pretty neat! Read the rest
It's always a treat to see someone unexpected embrace tabletop gaming. I just got the Netrunner: Revised Core Set, the latest edition of the popular and surprisingly immersive cyberpunk card game originally designed by Richard Garfield (who also designed of Magic: The Gathering). I decided to watch some videos on playing the game using the new set, as I haven't played in a while. I happened upon a series of videos by Muttnchop Piper, a YouTuber who runs a channel on pipe smoking and tobacco.
I was surprised by how good, and charming, these videos are. He talks about how the game brought him and his grown son closer together. His son is an artist, and growing up, wasn't into the typical things, like "hunting and fishing." His son introduced him to the game, and as you can clearly tell from the videos, Muttnchop Piper has really taken to it. He and his son play the game every Thursday.
In the videos, he describes the world of Netrunner, how to play one of the Corporations, how to play a Runner, and he runs through a sample game. There are a lot of how-to-play Netrunner videos out there, but I don't think there's a better intro series than the one from this unlikely of sources.
I also like this brief video explaining why you should play Netrunner. I love this game and think it evokes a cyberpunk world better than just about anything short of reading a novel in the genre. Read the rest
THE DEVIL'S LEVEL is the official card game of Da Share Z0ne, Twitter's most bad-ass meme machine. Contributors inclue Natalie Dee, Dril, Oliver Leach and Drew Fairweather, so you have... NO EXCUSES.
WHEN YOU REACH 6/6/6 YOU WIN
THE GAME IS FOR 2 PLAYERS OR MORE. PROBLY AS MUCH AS 8 PLAYERS.
YOU DON'T HAVE TO BE A Z0NE HEAD OR READ MY SIGHT, IF YOUR COOL YOU WILL LIKE IT.
THE DEVIL'S LEVEL IS FOR AGES 18+ NO NUDITY BUT IT SAYS HORNY AND IT HAS SOME ADULT STUFF. SO NO KIDS BUY THIS PLEASE.
THE GAME HAS 132 CARDS I MADE MOST OF THE ART. I GOT SOME GUEST ARTISTS WHO MADE SOME OF THE ARTWORK'S:
Natalie Dee - @nataliedee
Dril - @dril
Evan Dorkin - @evandorkin
Sarah Dyer - @colorkitten
Ryan Cuggy - @frknbns
KC Green - @kcgreenn
Oliver Leach - @bakkooonn
Will Laren - @larenwill
Greg Pollock - @weedguy420boner
Drew Toothpaste - @drewtoothpaste
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The $2,500+ Rewards
IF YOU ARE RICH AND WANT TOO GIVE ME A TON OF MONEY THEN GO FOR IT. YOU WERE JUST GOING TO BUY STOCKS WITH IT OR SOMETHING STUPPID ANYWAY
Ben Barrett-Forrest created The Design Deck, a nifty set of playing cards that each have facts about graphic design on them. Read the rest
Guess the Artist (available for pre-order) is an art history quiz game that comes in a sleek, colorful package. Each of the 60 cards gives three clues from which the players must guess an artist (who is named on the back, like a flashcard). The clues/illustrations, which are done by Craig & Karl, range from things the artist might have worn to methods and iconography that they used.
Even if you don’t know your Monet from your Manet, the reverse of each card gives the artist’s name and explains each of the clues very clearly. Because of this, Guess the Artist can easily be a learning tool for anyone wanting to brush up on art history. This is a beautiful game that will stand out on any bookshelf or table, and the amount of information packed into this little box makes it something you can return to again and again.
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What if UNO were rebooted? JelloApocalypse's If UNO Was An Anime gives the mundane classic all the hackneyed tropes and stock characters of card game tie-in toons. Read the rest
The paradox of Iota ($(removed) on Amazon) is that the cards are small, but you need a decent amount of table space to play the game. You play by adding cards to a grid. There are certain rules for playing cards, depending on how their color, shape, and number matches or doesn't match the neighboring card. We enjoyed playing this game with two players and three players (you can have up to four players).
Here's a review:
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Playing Arts held a design contest then turned winning entries for each card into a beautiful deck. Emi Haze shared how the winning 4 of spades was created, detailed above. Below, the rest of the winning 4 cards. Read the rest
Everyone knows Monopoly is a bad board game (unless you play with alternate rules). It also takes hours to play, even after the runaway player has been identified. This graph says it all:
Monopoly Deal is a $(removed) card game that takes 15-20 minutes to play and has lots of player interaction, and no mind numbing roll-and-move mechanic. Many of the 110 cards in the deck look familiar (money, properties, utilities). There are also action cards which can be used to collect rent, steal another players' property, cancel an action card, or used as money. Best of all, even the richest player is at risk of losing, so everyone stays interested in playing till the end.
I think the standard rules are fine, but I'm curious if anyone has come up with their own house rules? Read the rest
See more photos at Wink Fun.
Odin’s Ravens is a gorgeous, quick, and easy-to-play card game for two players. The story behind the race at the heart of the game is simple: The Norse god Odin has two ravens, Huginn and Muninn. Every morning, he sends them out to circle the world and report back on what they see. The ravens have turned the daily ritual into a competition, as they race around Midgard to see who can return to Odin first. To win, neither of them are beyond calling on Loki, the trickster god, to thwart the journey of the other.
I absolutely love the production on this new edition of Odin’s Ravens, from the sturdy, very tome-like clamshell box, to the vivid and handsomely designed cards, to the two wooden ravens that serve as the playing pieces. Since the game itself is rather simple, it was smart of Osprey to up the aesthetic impact of the game. These two elements, ease-of-play and pleasing components, coupled with the mythological gloss of the backstory all combine to create a very satisfying gaming experience.
Odin’s Ravens is played out on a racing track of land cards. Each card depicts two different land types (mountains, forests, plains, desert, frozen northlands). Each raven starts on one of the two land tracks depicted on the two-part cards and races through all of the domains to arrive back at the beginning. Players have a deck of cards depicting the five different domains and must show a matching card from their hand that depicts the next land type they want to move onto. Read the rest
Churchill Solitaire is a card game for iOS that comes from an unexpected source: former defense secretary Donald Rumsfeld. Inspired by a version of the game played by British war leader Winston Churchill, the game is free of charge and adheres to Rumsfeld's preference for minimalism and flat design, as seen in the post-2003 architecture of various Iraqi neighborhoods.
The Wall Street Journal reports that it's likely "the only videogame developed by an 83-year-old man using a Dictaphone to record memos for the programmers." Read the rest