Pippin Barr writes, "This is Season 2 of my video series Let's Play Permadeath Speedrun. In these videos I play various games trying to die (permadeath) as quickly as possible (speedrun). Beyond their entertainment value, I feel like they offer an interesting perspective on what playing videogames feels like, perhaps especially for people who aren't necessarily a part of the culture. For more experienced players, these runs can also help to raise question or suggest observations about how games are designed. (Mostly I just think they're kind of hilarious though.)"
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Lots of young people are growing up watching strangers play video games. But while "Let's Play" videos are fairly common in the West (I even do a niche series of my own), for some reason the format as we know it apparently isn't big among Japanese.
Japanese game makers and players have long been considered to have distinct styles and appetites different from Western ones, which is why it's so neat to read this interview with Japanese Let's Play-ers Aniyja and Otojya. They have over a half a million subscribers, and apparently focus on Western design forms like the first person shooter, an unexpected angle.
Koichi: On the flip side, how about “Japanese gaming culture?”
Anijya: I think Japanese gaming culture is completely different from that of other countries. The gaming experience that at one time could only be had in an arcade suddenly became available at home with family game consoles, and even people who weren’t interested in gaming that much now play app-games on their smartphones. Now, it’s trendy to create games for smartphones that everyone can enjoy rather than just for game consoles or computers, which have become more complicated and expensive. The gaming industry is still developing, but I think there is still a lot of room for growth.
Otojya: I think Japanese people consider gaming a childish thing. If you play games as an adult, it can give people a bad impression of you, so I think many people hesitate to confess that they like gaming
It's surprising there aren't more Japanese Let's Play-ers -- I was just thinking this recently, watching old episodes of Shinya Arino's Game Center CX (Retro Game Master). Read the rest
Youtube's stilted, one-sided dispute resolution system allows game companies like Nintendo to confiscate the earnings of gamers who produce hugely popular "Let's Play" videos. Read the rest