I just bought a copy of Sid Meier's Civilization VI for Nintendo Switch because it's selling for , which is a lot less than it usually goes for. Read the rest
I just bought a copy of Sid Meier's Civilization VI for Nintendo Switch because it's selling for , which is a lot less than it usually goes for. Read the rest
I use these screen protectors on my Nintendo Switch.
The Nintendo Switch gets handed from child to child. The Switch gets banged, bumped, dropped and treated like something a 5-year-old is struggling wrest from a 10-year-old. Screen protectors come and go, but thus far the Switch has been undamaged.
Three packs are nice.
I really like these 'ergonomic' JoyCon replacements.
The tiny JoyCons are a pain to hold. These replacements make holding the Switch while you play a lot easier for my carpal tunnel suffering hands.
Everything works like the stock JoyCon, except there is something substantial to hold on to.
SanDisk's official Nintendo Switch 128GB micro SD card is on sale at Amazon today for . This is the same price as the unbranded version. Read the rest
I downloaded Untitled Goose Game to my Nintendo Switch a few days ago. It's the most self-abusive fun that I've had (with a video game, I mean we're all friends here) since I owned an NES back in the day. If you're not familiar with the game's premise and don't care to watch the video, here's the short of it: You are a goose. You're kind of a dick (becasue goose). You fuck people's shit up. Constantly.
Or if you're me, you try to.
The controls of this game are simple. The laundry list of objectives the goose must fulfill before moving on to each new area are simple too. Completing said list to-do list? That's often more difficult. Some tasks are a breeze: scaring a kid so badly that he locks himself into a phone booth to get away from you was a piece of cake. Attempting to steal multiple items from the same person, collecting them at a single drop point? Kind of a pain. If the person you're stealing from sees you take their stuff, they'll give chase. The best policy is to drop whatever you had in your bill as soon as you're noticed: run too far towards your stash of swag and your hard-won loot will be found and returned from whence it came, forcing you to start all over again, often with your loot stashed in slightly more difficult locales than where you first snagged them from. I didn't expect a goose-related game to take careful planning or involve stealth. Read the rest
I love the mindlessness of a good quest-for-loot dungeon crawler. After a long stressful day, playing one for an hour or two gets me right out of my head. They're good games! But, for me, they'll never match the gory, cartoonish charm of Torchlight and Torchlight 2. When I bought my Nintendo Switch, around this time last year, I thought about how great Torchlight 2 would be a perfect port to play on the portable (alliteration, I know. I'm afflicted). I didn't think that it would happen: the game's development studio, Runic Games, closed down in 2017. But here we are: Torchlight 2 was released for the Nintendo Switch this week. After spending a good number of hours with the port, I can tell you that playing the game on a handheld, with control sticks and buttons trumps a keyboard and mouse in every way.
Playing with a joystick provided me with more of a challenge than pointing and clicking at enemies with a mouse. At the same time, it also gave me more of a challenge. Being able to map the Switch's buttons with my various abilities, spells and scrolls? Icing on the cake. Graphically, the game looks a lot tighter: but that could be more about the display resolution than anything else.
My only complaint about the port is that there's no way to tinker with mods like you can with the PC version of the game. But, for $20 Canadian (so, like what: three U.S. dollars?) it's pretty hard to beat the levels of portable entertainment that Torchlight 2 on the Switch delivers. Read the rest
Sometimes, I play video games to get out of my head for an hour or two. A bit of gaming allows me to numb myself after a stressful day at work or to relax through a bout of insomnia once I become too damn tired to read but not sleepy enough to drift off. Marvel Ultimate Alliance 3: the Black Order for the Nintendo Switch offers just the right amount of a dumb plot, decent graphics and button mashing to scratch my escapist itch.
For the past few years, everything in Marvel’s cinematic universe and many of their comics have revolved around the Infinity Stones. You’ll find no exception here. If you’ve seen a trailer for Avengers Endgame, you’ve got the broad strokes of this game’s story. Infinity Stones are powerful. Infinity Stones are bad. Bad people want them. It’s a plot that a wee kid could follow, which I suppose is Disney/Marvel’s plan. And why not? It’s a story that’s proven capable of printing its own money.
As you progress through the game’s various levels, you’ll take on progressively tougher foes with a team of four heroes of your choosing. Your roster of potential teammates grows as you bop along. There’s no earning new members... it just kind of happens. I’m a few hours into the game. Disappointingly, the amount of customization allowed for your heroes by the last two iterations of the game appear to be largely absent. There’s no costumes to unlock. No accessories that your heroes can mix and match to enhance their power set: just points and drops that allow you to power up in one way or another. Read the rest
I like to take my Nintendo Switch with me when I travel for work—being able to game in my hotel room is lovely. You know what would be even better? Being able to play some Mario Kart or This is The Police on my hotel's television. Sadly, the Switch's ginormous TV dock takes up too much space in my carry-on for it to be practical.
Happily, it looks like Human Things, the folks that brought us this neat bluetooth dongle for the Switch a while back, may have a solution. They've designed and are currently Kickstarting a wicked tiny combination HDMI/USB C charger that fits into a wall wart around the size of a 10-Watt iPad charger. Did I mention it has an additional USB port for charging your smartphone or a Pro Controller? Welp, it does.
The only catch, as I pointed out earlier, is that it's only being offered as part of a Kickstarter campaign. Normally, that'd make picking one of these up a non-starter for me. I've been burned too many times in the past by hardware that took years to drop or simply disappeared into the mists of time. However, as Human Things has come through in the past with I'm willing to some cash at them. If you feel the same, you can do so, here. Read the rest
I'd kill to see Fallout: New Vegas, Fallout 4, or any of the Borderlands games come to the Nintendo Switch. They're some of my favorite titles to turn to at the end of a long, stupid day when my brain is in desperate need of a bit of numbing. Sadly, so far as I know, there hasn't been a reliable peep on the possibility of a port for any of them. Happily, Engadget plopped out some news today about a game that could be the next best thing to the titles on my wish list.
Obsidian had already revealed its Fallout-esque sci-fi RPG The Outer Worlds will debut on PC, Xbox One and PS4 October 25th. Sometime after that, it'll land on Switch too. Nintendo's console is less powerful than Sony and Microsoft's ones, and won't pack as much punch as a typical PC, so it remains to be seen how well The Outer Worlds will run on the hybrid.
For this version, Obsidian is teaming up with Virtuos, which has helped bring the likes of Dark Souls Remastered and Final Fantasy XII: The Zodiac Age to Switch. There's no firm release date as yet for The Outer Worlds' arrival on Switch, but the UK eShop pegs the release date for sometime this year.
Obsidian was responsible for Fallout: New Vegas. From what I've seen in the trailer for The Outer Worlds, much of the humor of that old chestnut has made it alive into their space game. Read the rest
Despite the user interface issues with games like Wastelands 2 and Phantom Doctrine on the Nintendo Switch, I've still waited like a mook for Obsidian's Pillars of Eternity II to break cover for the console since late last year. The last time I checked on Amazon, it wasn't going to be available until New Year's Eve, 2019. So that sucks. In the meantime, Obsidian is throwing gamers a bone: if you didn't have the opportunity to play the original Pillars of Eternity a few years back, you'll be able to pick it up for the Switch, early next month.
The announcement was made by the company in a tweet, late last week:
I played the original when it was released for Mac, a few years back. It was pretty good! But I never got around to investing in the additional content that came out for the game. As Obsidian is releasing Pillars of Eternity as a complete edition for the Switch, I might be persuaded to pick it up to play through and see how it feels on a handheld.
I want XCOM 2 on the Nintendo Switch. I'm waiting for it. Hoping. It has yet to come, be announced or even rumored by its developers. So, of late, I've found myself looking for other ways to get my turn-based combat fix. I completed Wasteland 2 some time ago. Japanese games seldom hold my attention and, even Mario + Rabbids Kingdom Battle has lost its charm. A couple of days ago, despite its mediocre reviews, I downloaded Phantom Doctrine, for $20. It's so close to being pretty much what I'm looking for. Sadly, it's held back by a number of issues.
In the game, you're in charge of a cell of cold-war era spies who bop around the world collecting intelligence, killing members of a shadowy opposing faction and trying not to get captured or liquidated in the process. What are they collecting intel on? It's hard to say. Unlike XCOM, which has a solid story that leads you from one plot point to the next, in Phantom Doctrine, it's hard to keep track of what why you're doing what you're doing. The game's story is paper thin and even when it becomes a little more clear, still isn't all that compelling. Mission briefings inform you that you're supposed to collect an informant or, in some cases, kill someone who recognized one of your agents. You base is always under threat of being exposed. Your spies are always run the risk of having their covers blown. It's run-of-the-mill stuff.
As with XCOM 2, your team members gain experience from every encounter they survive. Read the rest
When Witcher III: The Wild Hunt was released a few years ago, everyone lost their minds over how great it was. Because my aging 2015 MacBook Pro lacked the guts to even consider running it, I never had the opportunity to take the game for a spin. It looks like the Nintendo Switch--the best port machine ever created--will finally give me a chance to step into Geralt of Rivia's shoes.
The Complete Edition contains every piece of downloadable content released for the game, including two massive story expansions: Hearts of Stone & Blood and Wine. It's the perfect opportunity to enter this world for the first time or relive the adventure — on the go! Coming to Nintendo Switch in 2019.
The lack of a firm date for the game's release sucks, but it's not surprising. I suspect it'll be pushed out once the port is damn well good and ready. Being as I've gone this long without playing the game, I suspect I'll survive a little while longer without it.
Spare me the horseshit about how awful it is I or my kid might play video games inside our camper van while camping. We like to play video games and we're spending a lot of time in our Westy this summer. I wanted my kid and her cousins to be able to play Mario Kart. I like to play Fortnite. This system is getting us hours and hours of playtime.
Nintendo is sensitive to the order in which these devices are plugged together. Failure to follow the correct order frequently results in starting over. I plug a stock Nintendo power supply into this 20,000 mAh AC Outlet bearing power bank. The power bank is rated to 100W and has some internal fans to cool down if it gets too hot. Thus far the Nintendo doesn't force it to cool very often. The Nintendo USB-C power supply evidently will draw a max of 39W and this battery should be more than capable of providing hours and hours of power. Playtesting has shown it to run down about 10% in an hour.
I plug the Nintendo power supply into a Nintendo Switch dock. I then plug an HDMI Cable into the dock. The other end of the cable connects to my 13.3" 1080p IPS display. I use an HDMI to HDMI-mini cable that came included with the monitor. Read the rest
The Nintendo Switch is a fantastic portable gaming console that is made better with a portable dock.
I like to plug an Xbox controller into my Nintendo Switch. There is but a single USB-C port on the device, however, and I can only get in 2-3 matches of Fortnite (if I don't get eliminated immediately) before the battery is dead. To charge the device at the same time you use the USB port for anything else, you must have a dock. Nintendo's supplied dock is shaped like, and as convenient to carry, as a brick. I went looking for a cheap, small, portable dock.
One of the great things about the Nintendo dock is the HDMI out port. With this, you can play games on any screen that accepts HDMI. I wanted my tiny dock to support this as well, not just be a USB-C to USB-3 or USB-2 hub. This RREAKA multi-port hub works exactly like Nintendo's dock, and is the size of a king-size Sharpie.
I have been using this hub for the last few weeks. Moving between strange TVs and tiny portable monitors. I can charge the Switch while playing games, powering a USB controller and feeding HDMI to a screen. I can also use a power bank with 'Power Delivery' to run the whole thing.
I wish the Switch also had support for wired USB headsets, plugging into the 3.5mm jack on top of the unit is annoying.
A reminder that Nintendo wants everyone to never use 3rd party anything. Read the rest
There are few things finer in 2018 than being able to hunker down with a few friends, in person or online, and beat the living crap out of each other over the course of an hour playing Nintendo's Super Smash Bros. For those without a Nintendo Switch, this live action video featuring professional stunt actors beating each other down Super Smash style is the next best thing. Read the rest
I've always had a soft spot for Marvel Ultimate Alliance and Marvel Ultimate Alliance 2. They were met with middling enthusiasm from critics, but they served up a whole lot of what I wanted: the ability to build my own team of Marvel heroes to open cans of whoop ass on the forces of evil. Long before Diablo 3, the Ultimate Alliance games allowed me to scratch my "quest for gear" itch, without having to log on to World of Warcraft and deal with other people. Providing me with juuuust the right combination of mindless button mashing, light tactics and story to keep me coming back, they used to be among my favorite games to turn to when I needed to switch my brain off for an hour or two.
Soon, there'll be a new addition to the franchise for me to play.
From The Verge: Nintendo has announced Marvel Ultimate Alliance 3: The Black Order exclusively for the Switch. The game was announced through a trailer shown off at The Game Awards, which are currently in progress; it’ll be out in 2019. Team Ninja, the studio behind Ninja Gaiden, Dead or Alive, and Nioh, is on board as developer, marking its first Nintendo collaboration since Metroid: Other M.
I'm curious about how it'll work for the Switch. The PSP version of the first installment in the series was playable, but often felt cramped on the portable console's tiny display. I guess I'll have the opportunity to find out in 2019. Read the rest
"Katamari" is the Japanese word for "clod" or "lump," and people familiar with the Katamari Damacy video game franchise know that the object is to created a giant clod of stuff by rolling it around like a snowball, picking up increasingly larger objects over time.
Reroll is a new Katamari Damacy game for the Nintendo Switch and it looks like fun. I'm going to get it and I'll let you know what I think.
Image: Nintendo Read the rest