When Context Labs teamed up with UK consumer group Which? to produce an outstanding report on the surveillance, privacy and security risks of kids' "connected toys," it undertook the reverse-engineering of Hasbro's new Furby Connect, a device that works with a mobile app to listen and watch the people around it and interact with them.
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If you run the Shazam song identification app an Mac, the mic will never switch off, even when the program reports that it has. Read the rest
Bunnie Huang's seminal book "Hacking the Xbox" is now a free PDF, released thus by the author in honor of Aaron Swartz. "Hacking the Xbox" is the "Our Bodies, Our Selves" of reverse engineering -- a brilliant and accessible text setting out the case for and the practicalities of reverse engineering and taking control of your devices.
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I agreed to release this book for free in part because Aaron’s treatment by MIT is not unfamiliar to me. In this book, you will find the story of when I was an MIT graduate student, extracting security keys from the original Microsoft Xbox. You’ll also read about the crushing disappointment of receiving a letter from MIT legal repudiating any association with my work, effectively leaving me on my own to face Microsoft.
The difference was that the faculty of my lab, the AI laboratory, were outraged by this treatment. They openly defied MIT legal and vowed to publish my work as an official “AI Lab Memo,” thereby granting me greater negotiating leverage with Microsoft. Microsoft, mindful of the potential backlash from the court of public opinion over suing a legitimate academic researcher, came to a civil understanding with me over the issue.
It saddens me that America’s so-called government for the people, by the people, and of the people has less compassion and enlightenment toward their fellow man than a corporation. Having been a party to subsequent legal bullying by other entities, I am all too familiar with how ugly and gut-wrenching a high-stakes lawsuit can be.
JWZ wrote his own Vimeo downloader (and uses other Vimeo downloaders like Miro), but it's stopped working, because Vimeo's got new countermeasures.
I really rely on Vimeo downloaders for my own watching, since Vimeo's network buffering is so terribly broken and performs so poorly in bad network connections. Any time I really want to watch a video on Vimeo -- especially if it's more than a few minutes long -- I download it and watch it with VLC.
JWZ is looking for help reverse-engineering the measures Vimeo uses to stop video downloading. If you've got the time and inclination to help him, that would be great (it would also really help me write about and link to more Vimeo files here!).
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On a private video, when you hit "Play" in either the Flash player or the HTML5 player, it loads "http://av.vimeo.com/Nx5/Nx3/Nx9.mp4?aksessionid=HEX&token=CTIME_HEX2" which returns the full MP4. Those URLs go 403 after some small number of minutes, and it loads a URL with different hex each time you hit play (though the decimal numbers stay the same), so presumably the ctime is a part of the hash.
Since it will be the first thing you find when googling, let me point out that the old moogaloop URLs like "http://vimeo.com/moogaloop/load/clip:ID" are 404.
Microsoft-owned Skype has launched a campaign to shut down programmers who use reverse-engineering to understand its protocol and make interoperable products. Their PR agency calls this "nefarious attempts to subvert Skype's experience." Unfortunately for Skype and Microsoft, "experience" is not something the law protects -- after all, if a Skype user wants to talk to another person who uses a third-party Skype client, why would the law want to prevent that? Meanwhile, it appears that the sourcecode over which Microsoft is asserting copyright was created by the reverse-engineer they're harassing.
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The day of publishing his initial details, Google's Blogger (where his blog is hosted) received a DMCA (Digital Millenium Copyright Act) notice that two of his blog entries had to be removed: the post about his success in reverse-engineering the Skype protocol and then a second post about more technical details.
The complainant issuing the DMCA notice was in fact "Skype Inc" and the basis for the complaint is "Source code. The publication of this code, in addition to infringing Skype's intellectual property rights, may encourage improper spamming activities." (Google publishes DMCA complaints to ChillingEffects.org.)
Skype issued a second DMCA copyright notice after this researcher published more Skype related code. Those files have since moved to being hosted elsewhere. Skype is claiming copyright on the code even though the open-source code was written by the researcher. Another DMCA takedown attempt regarding the same work was issued again in early August when the researcher tried doing a DMCA counter-notice, and he ended up putting up links again to this "copyrighted" work.