There's a lot of text out about how, for better or worse, playing computer games will mess with your brains. Instead of adding to the pile of words already scrawled on the subject, WIRED's Peter Rubin took it upon himself to work up a video that examines how gaming messes with his brain in particular. Read the rest
In "design fiction" and "speculative design," designers and science fiction writers create fictional products and services, which go on to inform real engineering and product design processes.
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Wired's new Guide to Digital Security is an excellent addition to the genre of simple-to-follow how-tos for reducing the likelihood that you'll be victimized by computer-assisted crime and harassment, and that if you are, the harms will be mitigated.
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What do people most want to know about Stranger Things? Google's search engine's autocomplete will tell us. Here's Stranger Things stars Joe Keery and Gaten Matarazzo to answer those most-commonly asked questions about their hit show and themselves.
It's called the WIRED Autocomplete Interview: Stranger Things is based on a true story, kinda Read the rest
(Photo: Joi Ito, CC-BY)
He’s not the only major figure in the world of tech and ideas who goes by Chris Anderson. His namesake runs the TED conference - whereas the Chris Anderson of this article was Editor-in-Chief of Wired for twelve years. During that stint, he co-founded a company that helped launch the consumer drone industry, which he now runs (the company - not the industry).
There are those who think these guys are one solitary, mega overachiever, but no. They could settle who has rights to the name through some kind of brainy public smackdown - the nerd equivalent of a battle of the bands, say. But not a chance. This Chris Anderson has been through that once already. With his band. They were called REM.
No - not that REM. That REM clobbered Team Chris in musical combat back in 1991 (at the storied 9:30 club in Washington), winning rights to the name. Chris’s band then took Mike Mills’ suggestion that they rebrand as Egoslavia – a clever-ish name back when Yugoslavia wasn’t just a fading memory and a handful of spinoffs.
Chris and I cover this, plus the story of his impressively misspent youth in an hour-plus interview you can listen to right here (or by typing the name of the podcast series – “After On” – into the search bar of your favorite podcast app):
But we mainly talk about drones, his company (3D Robotics, or 3DR), and how he launched and grew it to millions in revenues in partnership with a Tijuana teen, while winning awards for running the world’s most influential tech magazine as a day job. Read the rest
On the newly relaunched Mondo 2000 website, R.U. Sirius interviewed Wired founder Louis Rossetto about the origins of Wired and about his new novel, Change is Good. I was an editor at Wired from 1993-1998 and I learned a lot about Wired and Louis that I didn't know. One thing was that Louis wanted to base Wired in my hometown, Boulder, CO, but his partner and co-founder Jane Metcalfe thought San Francisco was a better headquarters. Smart choice!
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Any regrets about Wired’s typhoon? (In the first issue, Louis wrote, “The Digital Revolution is whipping through our lives like a Bengali typhoon.”)
LR: Oh jeez. We are evolution’s agents, and we are making and testing mutations on an accelerated basis as we network ourselves and our sensors and our machines together. Some mutations survive, some don’t. The ones that survive may still cause humans (and the universe) problems because they are disruptive. Some are not only disruptive but wildly beneficial — at least they appear that way, at least at first. But can we ever really know what’s good or bad for us in the long run? All we can do is try to shape the flow as best we can with good intention. Regrets about what’s happening? Always. Excited about what’s happening? Immensely. Through it all, I remain a critical optimist. Change is good. Change is hard. Change is good? Change is…
Steve Carell and Kristen Wiig are the latest celebrities to tackle the always-entertaining Wired Autocomplete Interview. Read the rest
Funny Or Die is ten years old this week. The comedy site's launch a decade ago almost didn't happen. Wired has compiled a definitive oral history of the site, right up through its most recent reset as Trump ascended to the Presidency. Read the rest
A cup of Asskicker coffee supposedly has 5 grams of caffeine, or 80 times the amount in a regular cup of coffee. Can that be right? According to Wikipedia, the median lethal does of caffeine "is estimated to be 150 to 200 milligrams per kilogram of body mass (75–100 cups of coffee for a 70 kilogram adult)." That would mean you'd have a good chance of dropping dead from drinking a cup of Asskicker coffee.
From Oddity Central:
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[Adelaide, Australia's Viscous Coffee owner Steve Benington] says he came up with the idea for the Asskicker when an emergency department nurse asked him for something that would keep her awake and alert for an unexpected night shift. “She consumed her drink over two days and it kept her up for almost three days — I toned it down a little after that and the Asskicker was born,” he recalls. Nowadays, the complex concoction is made with four espresso shots, four 48-hour brewed cold drip ice cubes, 120ml of 10-day brewed cold drip and is finished with four more 48-hour brewed cold drip ice cubes. “Each cold drip ice cube is approximately equivalent of a bit more than two shots of espresso in caffeine,” Benington explains.
In the first of a series of documentary videos about 'Future Cities,' WIRED UK has released a wonderful short doc on Huaqiangbei, the vast market district in Shenzhen, China.
They picked the best host and guide imaginable for this project, hardware hacker and researcher Andrew "Bunnie" Huang.
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When I saw my first issue of "Reality Hackers" -- at a bookstore I was working at in high-school -- I knew I wanted to keep reading this magazine, and made my boss place a big order for the next issue, which was called "Mondo 2000." Read the rest
Wired writer Matt Simon writes about weird animals. Read the rest
Wired's kicked off a new animated webcomedy starring John Hodgman as a crusty old NSA agent and Nicole Winters as his young protege. It's pretty promising stuff!
Codefellas: When Topple met Winters Read the rest
Brian sez, "Fasten your seatbelts for a trip back in time, to 1992, when a tiny little startup called Coconut heard, in August 1992, that a new magazine was brewing, something called WIRED. We contacted them, they sent us a media kit. I kept it. Enjoy."
You have to remember that the World Wide Web was in its infancy. Not everybody had email. If you wanted to contact somebody you used the phone or wrote a letter for the most part. Unless they were on The WELL or worked at one of the few companies that had Internet and email. And most didn't.
So I made a few inquiries and found out WIRED's phone number in August 1992 and gave 'em a call. I spoke with Coco Jones, an ad sales rep who was just starting out on long media career. She sent me a WIRED Media Kit, which for some crazy reason I've kept for 21 years. I doubt anyone's seen this thing in 21 years, including me.
Revisiting the Original 1992 WIRED Media Kit
(Thanks, Brian!) Read the rest
Mat Honan has a request: Please Stop Fighting About Your Smartphone. "The phone wars, the platform wars, should be left to people who work for Apple and Samsung and Google and Microsoft and Nokia and BlackBerry. Do you work for Apple? Do you work for Samsung? No? Then shut up." [Wired] Read the rest
I started working at Wired in 1993 (3rd issue), but I wrote a piece for the first issue (a review of Bruce Sterling's Hacker Crackdown) so I'm excited that Wired is releasing the first issue for free as an iPad app along with a 12,000-word oral history and archival images from the original team behind WIRED.
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WIRED today announced the reissue of its iconic inaugural issue on the iPad as a free download on June 1. Launched nearly twenty years ago in January 1993, the premiere issue featured science fiction author Bruce Sterling on the cover and quickly became a sought-after collectible. Re-envisioned using the latest publishing tools, the iPad version (1.1.1) is a page for page replica upgraded with annotations and perspectives on how it all happened and what became of the stories and subjects within from the founders, editors, and contributors involved.
"As far as we were concerned, making this free for all of the readers who have supported WIRED over the past 20 years was the only option,” says Howard Mittman, VP & publisher, WIRED. “We knew we wanted to revisit the first issue for our twentieth anniversary, and thanks to Adobe, we were able to make that happen. The only thing more exciting than looking back at that issue and seeing how relevant it is today is being able to share it with the WIRED community."
The issue, created through the sponsorship of Adobe, also features a 12,000-word oral history and archival images from the original team behind WIRED.
Wired.com has a new photo policy: "Beginning today, we’re releasing all Wired.com staff-produced photos under a Creative Commons (CC BY-NC) license and making them available in high-res format on a newly launched public Flickr stream." They've commemorated the event by releasing 50 of their archival images under the same terms, including this fab Jim Merithew shot from The Toy and Action Figure Museum. Bravo!
Wired.com Goes Creative Commons: 50 Great Images That Are Now Yours Read the rest